wishlist etiketine sahip kayıtlar gösteriliyor. Tüm kayıtları göster
wishlist etiketine sahip kayıtlar gösteriliyor. Tüm kayıtları göster
11 Şubat 2017 Cumartesi
6 Aralık 2016 Salı
28 Haziran 2016 Salı
27 Mayıs 2016 Cuma
Shitty ideas general
-A Pokémon that learns Sketch in Dragon Egg Group can be a poison spitting reptile. It might spit different colored poisons for artistic attempts.
-An alternate Onix evolution can be one that focuses on Speed and Special Defense that keeps its Rock typing, for sake of Brock.
-Slowpoke can get an Ice/Psychic evolution that is more explicitly based off a hippo, for Lorelei. This Slowpoke would probably be adapted to live in its original habitat, Seafoam Islands.
Edit 1(15.07.2017):
-A bunch new items and abilities can be introduced for item farming. Certain abilities can infect opponents with certain hindering items like Sticky Barb, certain moves can create and fling items to opponent such as Toxic Orb, and others can be like Pay Day and just scatter around certain items. The latter would be especially useful of Gems and Evolutionary Stones.
-Some new mechanic for Mega Stones and other forme changers can be introduced. These can be a new move that gets boost from them, it can be new species that have different formes related to them, or an ability that gets boosted by them.
-Similar to above, certain Pokémon can just farm items just being around the team or party, or in a specific location. For example, the player can store Luvdisc in a Luvdisc farm to get an amount of Heart Scales for a certain amount of steps.
-More items and moves that produce the abilities' effect can be introduced. Something like a Zorua Furcoat can cause Illusion on a Pokémon.
-Similarly, more held items can be made into abilities or moves. For example, there can be a Wisdom ability that gives the same boost as Wise Glasses.
-An alternate Onix evolution can be one that focuses on Speed and Special Defense that keeps its Rock typing, for sake of Brock.
-Slowpoke can get an Ice/Psychic evolution that is more explicitly based off a hippo, for Lorelei. This Slowpoke would probably be adapted to live in its original habitat, Seafoam Islands.
Edit 1(15.07.2017):
-A bunch new items and abilities can be introduced for item farming. Certain abilities can infect opponents with certain hindering items like Sticky Barb, certain moves can create and fling items to opponent such as Toxic Orb, and others can be like Pay Day and just scatter around certain items. The latter would be especially useful of Gems and Evolutionary Stones.
-Some new mechanic for Mega Stones and other forme changers can be introduced. These can be a new move that gets boost from them, it can be new species that have different formes related to them, or an ability that gets boosted by them.
-Similar to above, certain Pokémon can just farm items just being around the team or party, or in a specific location. For example, the player can store Luvdisc in a Luvdisc farm to get an amount of Heart Scales for a certain amount of steps.
-More items and moves that produce the abilities' effect can be introduced. Something like a Zorua Furcoat can cause Illusion on a Pokémon.
-Similarly, more held items can be made into abilities or moves. For example, there can be a Wisdom ability that gives the same boost as Wise Glasses.
13 Mayıs 2016 Cuma
Starting moves retcon wishlist
25 Mart 2016 Cuma
2 Şubat 2016 Salı
Further discussion about additional middle stages and baby Pokémon.
9 Eylül 2015 Çarşamba
Normal-type Move Type Retcon Wishlist
Retconned to Psychic-type:
Psych Up
Simple Beam
Mind Reader
Retconned to Poison-type:
Smokescreen
Retconned to Fairy-type:
Lucky Chant
Bestow
Safeguard
Morning Sun
Attract
Captivate
Entrainment
Encore
Covet
Retconned to Flying-type:
Whirlwind
Razor Wind
Retconned to Dark-type:
Roar
Swagger
Lovely Kiss(Japanese name: Demon's Kiss)
Retconned to Rock-type:
Harden
Retconned to Grass-type:
Sweet Scent
Growth
Retconned to Steel-type:
Swords Dance
Lock-On
Retconned to Fighting-type:
Focus Energy
Foresight
Smelling Salts
Dizzy Punch
Mega Kick
Mega Punch
Belly Drum
Retconned to Water-type:
Shell Smash(a la Withdraw)
Retconned to Ghost-type:
Mean Look
Psych Up
Simple Beam
Mind Reader
Retconned to Poison-type:
Smokescreen
Retconned to Fairy-type:
Lucky Chant
Bestow
Safeguard
Morning Sun
Attract
Captivate
Entrainment
Encore
Covet
Retconned to Flying-type:
Whirlwind
Razor Wind
Retconned to Dark-type:
Roar
Swagger
Lovely Kiss(Japanese name: Demon's Kiss)
Retconned to Rock-type:
Harden
Retconned to Grass-type:
Sweet Scent
Growth
Retconned to Steel-type:
Swords Dance
Lock-On
Retconned to Fighting-type:
Focus Energy
Foresight
Smelling Salts
Dizzy Punch
Mega Kick
Mega Punch
Belly Drum
Retconned to Water-type:
Shell Smash(a la Withdraw)
Retconned to Ghost-type:
Mean Look
16 Ağustos 2015 Pazar
What if Levitate got removed?
Inspired by Zarel's Gen-Next proposal, I decided to do my take on the idea of intrinsic Ground immunity replacing Levitate. Unlike Zarel's more modest proposal, I'm actually going full way with this, with giving all Levitate users full three abilities, and Legendaries one ability and one HA.
Gastly-Haunter-Gengar:
New Main Abilities: Cursed Body, Insomnia
New Hidden Ability: Shadow Tag
Koffing-Weezing:
New Main Abilities: Aftermath, Stench
New Hidden Ability: Flare Boost
Misdreavus-Mismagius:
New Main Abilities: Cursed Body, Insomnia
New Hidden Ability: Magic Bounce
Unown:
New Main Abilities: Telepathy, Synchronize
New Hidden Ability: Protean
Vibrava-Flygon:
Based on Trapinch's Hyper Cutter, Arena Trap, Sheer Force
New Main Abilities: Tinted Lens, Arena Trap
New Hidden Ability: Sheer Force
Lunatone-Solrock:
New Main Abilities: Synchronize, Magic Guard,
New Hidden Ability(Solrock): Drought
New Hidden Ability(Lunatone): Snow Warning
Baltoy-Claydol:
New Main Ability: Magic Guard, Synchronize
New Hidden Ability: Magic Bounce
Duskull:
New Main Ability: Pressure
Chimecho- Chingling:
New Main Abilities: Synchronize, Magic Guard
New Hidden Ability: Healer
Latias-Latios:
New Main Ability: Synchronize
New Hidden Ability: Telepathy
New Mega Ability: Magic Bounce
Bronzor-Bronzong:
New Main Ability: Clear Body
Carnivine:
New Main Abilities: Leaf Guard, Chlorophyll
New Hidden Ability: Gluttony
Rotom:
New Main Abilities: Motor Drive, Static
New Hidden Ability: Lightningrod
Uxie-Azelf-Mesprit:
New Main Ability: Synchronize
New Hidden Ability(Uxie): Forewarn(JP. Name Prophetic Dream)
New Hidden Ability(Mesprit): Telepathy
New Hidden Ability(Azelf): Inner Focus (JP. Name: Force of Will)
Giratina Origin Forme:
Based off regular Giratina;
New Main Ability: Pressure
New Hidden Ability: Telepathy
Cresselia:
New Main Ability: Synchronize
New Hidden Ability: Magic Bounce
Tynamo-Eelektross-Eelektrik:
New Main Abilities: Static, Volt Absorb
New Hidden Ability: Swift Swim
Cryogonal:
New Main Abilities: Ice Body, Clear Body
New Hidden Ability: Snow Warning
Hydreigon:
New Main Ability: Moxie
Though I must say that I'm surprised with the fact that they didn't announce any new Pokémon with Levitate, besides the Lati duo. I wouldn't be surprised if the Flygon Mega ends up phasing out Levitate for something else like Gengar did.
Note(17.02.2018): Gengar no longer has Levitate, instead has Cursed Body.
Note (02.01.2020): Koffing and Weezing now both have full three Abilities in addition to Levitate.
Gastly-Haunter-Gengar:
New Main Abilities: Cursed Body, Insomnia
New Hidden Ability: Shadow Tag
Koffing-Weezing:
New Main Abilities: Aftermath, Stench
New Hidden Ability: Flare Boost
Misdreavus-Mismagius:
New Main Abilities: Cursed Body, Insomnia
New Hidden Ability: Magic Bounce
Unown:
New Main Abilities: Telepathy, Synchronize
New Hidden Ability: Protean
Vibrava-Flygon:
Based on Trapinch's Hyper Cutter, Arena Trap, Sheer Force
New Main Abilities: Tinted Lens, Arena Trap
New Hidden Ability: Sheer Force
Lunatone-Solrock:
New Main Abilities: Synchronize, Magic Guard,
New Hidden Ability(Solrock): Drought
New Hidden Ability(Lunatone): Snow Warning
Baltoy-Claydol:
New Main Ability: Magic Guard, Synchronize
New Hidden Ability: Magic Bounce
Duskull:
New Main Ability: Pressure
Chimecho- Chingling:
New Main Abilities: Synchronize, Magic Guard
New Hidden Ability: Healer
Latias-Latios:
New Main Ability: Synchronize
New Hidden Ability: Telepathy
New Mega Ability: Magic Bounce
Bronzor-Bronzong:
New Main Ability: Clear Body
Carnivine:
New Main Abilities: Leaf Guard, Chlorophyll
New Hidden Ability: Gluttony
Rotom:
New Main Abilities: Motor Drive, Static
New Hidden Ability: Lightningrod
Uxie-Azelf-Mesprit:
New Main Ability: Synchronize
New Hidden Ability(Uxie): Forewarn(JP. Name Prophetic Dream)
New Hidden Ability(Mesprit): Telepathy
New Hidden Ability(Azelf): Inner Focus (JP. Name: Force of Will)
Giratina Origin Forme:
Based off regular Giratina;
New Main Ability: Pressure
New Hidden Ability: Telepathy
Cresselia:
New Main Ability: Synchronize
New Hidden Ability: Magic Bounce
Tynamo-Eelektross-Eelektrik:
New Main Abilities: Static, Volt Absorb
New Hidden Ability: Swift Swim
Cryogonal:
New Main Abilities: Ice Body, Clear Body
New Hidden Ability: Snow Warning
Hydreigon:
New Main Ability: Moxie
Though I must say that I'm surprised with the fact that they didn't announce any new Pokémon with Levitate, besides the Lati duo. I wouldn't be surprised if the Flygon Mega ends up phasing out Levitate for something else like Gengar did.
Note(17.02.2018): Gengar no longer has Levitate, instead has Cursed Body.
Note (02.01.2020): Koffing and Weezing now both have full three Abilities in addition to Levitate.
12 Ocak 2015 Pazartesi
Wishlist Collection:
Moveset additions that I want:
https://www.dropbox.com/sh/p0w70fu5o2sicbb/AACq7ymBhEvpaAmLwTT-xsura/Moves%20that%20I%20want%20in%20future%20games.docx?dl=0
Base stat alterations that I want.
https://www.dropbox.com/sh/p0w70fu5o2sicbb/AAAepajmZe9Zo0tlVhbualEva/Base%20Stat%20Alterations%20I%20want.docx?dl=0
Edit(04/02/2016): New links:
Moveset additions:
https://www.dropbox.com/s/ed69pwqp21u15r7/Moves%20that%20I%20want%20in%20future%20games.docx?dl=0
Base stat alterations:
https://www.dropbox.com/s/i6xv2yifm6mxn7j/Base%20Stat%20Alterations%20I%20want.docx?dl=0
https://www.dropbox.com/sh/p0w70fu5o2sicbb/AACq7ymBhEvpaAmLwTT-xsura/Moves%20that%20I%20want%20in%20future%20games.docx?dl=0
Base stat alterations that I want.
https://www.dropbox.com/sh/p0w70fu5o2sicbb/AAAepajmZe9Zo0tlVhbualEva/Base%20Stat%20Alterations%20I%20want.docx?dl=0
Edit(04/02/2016): New links:
Moveset additions:
https://www.dropbox.com/s/ed69pwqp21u15r7/Moves%20that%20I%20want%20in%20future%20games.docx?dl=0
Base stat alterations:
https://www.dropbox.com/s/i6xv2yifm6mxn7j/Base%20Stat%20Alterations%20I%20want.docx?dl=0
20 Aralık 2014 Cumartesi
Middle Evolution and Pre-Evolution Wishlist
Many moons ago, Bulbagarden user winstein posted about introducing middle evolutions. To quote him;
I am going to make a wild prediction and say that they could introduce middle evolutions. What I meant is that they introduce something that the pre-evolution will evolve into, while this Pokemon evolves into a final evolution. Basically it's like something that fills in the blank within the evolution.
There are three candidates that would fit best here: Larvesta, Rufflet and Vullaby. Their evolutions felt like there is a gap between the basic stage and the fully evolved stage, so a possible middle evolution could allow for something in between that is stronger than a basic stage, but weaker than the final stage. As a bonus, they will learn moves that could only be learned by them. If possible, the middle stage could also be different in battle style, like in the example of Vigoroth, who is very different from Slakoth and Slaking's laziness.
Thanks for reading.
With this in mind, my wishlist for such a thing would be:
- Larvesta
- Vullaby
- Rufflet
- Noibat
- Riolu
- Munchlax
Though personally the entire franchise needs a stat rebalancing.
The following would be my primary Baby wishlist:
- Druddigon
- Lunatone/Solrock
- Sawk/Throh
- Tauros/Miltank
- Kangaskhan
- Lapras
- Aerodactyl
- Girafarig
- Stantler
- Skarmory
- Volbeat/Illumise
- Torkoal
- Zangoose
- Seviper
- Kecleon
- Tropius
- Absol
- Relicanth
- Carnivine
- Audino
- Maractus
- Basculin
- Alomomola
- Bouffalant
- Heatmor
- Durant
- Furfrou
- Hawlucha
- Tangela
And this would be the lesser wishlist:
- Onix
- Nosepass
- Sneasel
- Gligar
- Scyther
- Cryogonal
- Sigilyph
- Sableye
- Mawile
- Chatot
- Spiritomb
- Rotom
- Stunfisk
- Yanma
8 Aralık 2014 Pazartesi
4 Aralık 2014 Perşembe
Egg Group Retcon Wishlist.
Warning, this is another list;
29 Ocak 2014 Çarşamba
Things I Want To See Happen In The Future Generations
Stuff I want to see happen:
11 Aralık 2013 Çarşamba
Big Fat Rebuff, Buff, Debuff Proposal
I haven't posted any justifications for them, but you can ask me in the comments. Basically;
1)I increased the power of the moves to 40 BP as the bare minimum(save for multi-hit moves).
2)I increased the power of moves that hit multiple Pokémon to around 100, as Wide Guard has been buffed to be used continuously. I also increased the accuracy stats to reflect that.
3)I increased the power of critical hit moves to match the lower critical hit boost and I increased the ratios of the critical hit boosting items.
4)I increased the power of items and increased the amount of moves that can eliminate and knock off items.
5)I increased the power of coverage moves and common moves that are not used competitively(ex: Ancient Power variants).
6)I increased the priority of some status and utility moves.
7)I increased the effectiveness of terrain moves and ally boosting moves.
8)I changed the abilities that work on specific conditions.
9)I tried to decrease the disproportionate amount of risk and set up conditions certain moves and abilities had.
Edit(08/09/2014): Full list is under the cut. New direct link is:
https://www.dropbox.com/s/kvwufo4ytlcerri/big%20fat%20rebuff%20debuff%20thing.doc?dl=0
Edit(05/02/2016): New direct link: https://www.dropbox.com/s/kuclcnwe4tdna7m/big%20fat%20rebuff%20debuff%20thing.doc?dl=0
1)I increased the power of the moves to 40 BP as the bare minimum(save for multi-hit moves).
2)I increased the power of moves that hit multiple Pokémon to around 100, as Wide Guard has been buffed to be used continuously. I also increased the accuracy stats to reflect that.
3)I increased the power of critical hit moves to match the lower critical hit boost and I increased the ratios of the critical hit boosting items.
4)I increased the power of items and increased the amount of moves that can eliminate and knock off items.
5)I increased the power of coverage moves and common moves that are not used competitively(ex: Ancient Power variants).
6)I increased the priority of some status and utility moves.
7)I increased the effectiveness of terrain moves and ally boosting moves.
8)I changed the abilities that work on specific conditions.
9)I tried to decrease the disproportionate amount of risk and set up conditions certain moves and abilities had.
Edit(08/09/2014): Full list is under the cut. New direct link is:
https://www.dropbox.com/s/kvwufo4ytlcerri/big%20fat%20rebuff%20debuff%20thing.doc?dl=0
Edit(05/02/2016): New direct link: https://www.dropbox.com/s/kuclcnwe4tdna7m/big%20fat%20rebuff%20debuff%20thing.doc?dl=0
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