17 Kasım 2016 Perşembe

Shitty Gen VIII Speculation:


  1. Console: Tentatively Nintendo Switch. As Switch's fate as a handheld remains dubious, I am going to put this as tentative. Edit(13.06.2017): Confirmed to be Switch.
  2. Year: 2019-2020. 2019 is if Switch is released in 2017. 2020 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • Spain, Masuda recently made a panel in Spain after X/Y. Spain is also in the south of France, ie. Kalos.
  • Italy. Home of Rome, and has been used for other spin-off titles.
  • Germany; one of the biggest markets of Pokémon, also has close historical ties to Japan. The train in Kalos goes there.
  • China/Taiwan: due to recent localization into Chinese.
  • California: Next major VGC arena after Hawaii.
  1. Dex structure. Either around 65 Pokémon and 35 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto evolutions, as well as at least one cross-generational evolutionary addition, due this being an even generation, but we don't know what that will be, just that it won't be Megas, and not an Eeveelution if there is no new type.
  2. Type change: With only 25 type combinations remaining, a big change to the way types work should be expected.
  3. Ability overhaul: After the overhaul on evolutions and moves, the last things that remain are abilities, types and items. Abilities are more likely to be overhauled for obvious reasons.
  4. New field move: After weathers, rooms and terrains, we need something new and sparkly.
  5. More overworld encounters: Because we are in 3D (TM).
  6. Less evolutions, more forms: Because they sell better.
  7. Possible upgrade into 150 TMs: With HMs  removed, there is really no reason to keep 100 limit.
  8. Pokémon grooming removed: With the move into another hardware, it seems to pointless to keep this.
Dex Speculation:
  1. Grass
  2. Grass
  3. Grass/Rock : Grass starter
  4. Fire
  5. Fire
  6. Fire/Fairy: Fire starter
  7. Water
  8. Water
  9. Water/Ghost or Water/Fighting: Water starter
  10. Normal/Flying
  11. Normal/Flying or Electric/Flying
  12. Normal/Flying or Electric/Flying: Starting bird
  13. Bug
  14. Bug
  15. Bug or Bug/Flying or Bug/Fairy or Bug/Fire: Starting bug
  16. Normal
  17. Normal or Normal/Electric: Starting rodent
  18. Grass/Water
  19. Grass/Water: Starting grass
  20. Poison/Grass
  21. Poison/Grass: Starting grass II
  22. Fire/Electric
  23. Fire/Electric: Starting fire 
  24. Fighting
  25. Fighting/Rock: Starting Fighter
  26. Electric/Fighting
  27. Electric/Fighting: Starting electric
  28. Ghost/Water
  29. Ghost/Water: Starting Ghost
  30. Rock/Ghost: Mid-game Ghost
  31. Ground/Water
  32. Ground/Water: Mid-game Ground
  33. Dark/Normal
  34. Dark/Normal: Starting Dark
  35. Ice/Normal
  36. Ice/Normal: Late-game Ice
  37. Water/Steel
  38. Water/Steel: Generic fish
  39. Steel/Fire
  40. Steel/Fire: Late-game Steel
  41. Electric/Normal or Electric/Ground: Pikaclone
  42. Rock/Fire
  43. Rock/Fire: Fossil I
  44. Flying/Rock
  45. Flying/Rock: Fossil II
  46. Psychic/Ground
  47. Psychic/Ground: Mid-game Psychic
  48. Dark/Poison or Poison/Fighting: Early poison
  49. Dark/Poison or Poison/Fighting: Early poison
  50. Bug
  51. Bug: Generic mid-game bug. We need more pure bugs.
  52. Electric/Dragon: Generic standalone
  53. Fairy/Dragon: Generic standalone
  54. Rock: Generic standalone.
  55. Flying
  56. Flying: Generic gimmick
  57. Dragon/Bug
  58. Dragon/Bug
  59. Dragon/Bug: Pseudo
  60. Psychic/Fire
  61. Psychic/Water
  62. Psychic/Electric: Legendary box trio
  63. Ice/Fairy: Mythical 1
  64. Dark/Ghost: Mythical 2
  65. Steel/Normal: Mythical 3
  66. ((Grass + Fire )): Possible Cherrim or Sunflora forme?
  67. ((Psychic + Ice)): Possible Jynx or Cresselia forme?
  68. (( Rock )): Possible Sudowoodo or Gigalith forme?
  69. (( Steel )): Possible Registeel or Klinklang forme?
  70. ((Ground )): Possible Donphan forme?
  71. (( Bug + Flying )): Possible Ledian or Vivillon forme?
  72. ((Bug + Psychic )): Possible Butterfree forme?
  73. (( Ice )): Possible Cryogonal forme?
  74. ((Ice/Fighting)): Possible Beartic forme?
  75. ((Dark + Steel)): Possible Bisharp forme?
  76. ((Dragon/Dark)): Possible Haxorus or Druddigon forme?
  77. ((Dragon/Water)): Possible Goodra forme?
  78. ((Poison/Bug)): Possible Gligar regional forme?
  79. (( Bug + Dark)): Possible Accelgor or Ninjask forme?
  80. ((Ice + Normal)): Possible regional forme?
  81. ((Normal + Grass): Possible regional forme? Sawsbuck forme?
  82. ((Water + Ice)): Possible Walrein, Dewgong, Lapras or Cloyster forme?
  83. (( Fairy )): Possible regional forme?
  84. (( Bug + Ground )): Possible regional forme?
  85. (( Ice + Flying )): Possible regional forme ?
  86. ((Electric )): Possible Electivire forme?
  87. ((Dragon + Psychic )): Possible regional forme?
  88. ((Dark + Water)): Possible Crawdaunt or Malamar forme?
  89. ((Water )): Possible regional forme?
  90. ((Fire )): Possible Magmortar forme?
  91. ((Dark)): Possible regional forme?
  92. ((Fighting)): Possible Primeape forme?
  93. ((Dragon +Flying )): Possible Dragonite or Noivern forme?
  94. ((Fighting + Psychic)): Possible regional forme? Or Mienshao or Grumpig forme?
  95. ((Psychic+ Ground)): Possible Claydol forme?
  96. ((Psychic+ Rock)): Possible Solrock or Lunatone forme? Grumpig forme?
  97. ((Dark+ Ground)): Regional variant? Krookodile forme?
  98. ((Poison + Dragon)): Regional variant? Arbok or Dragalge forme?
  99. ((Ghost )): Mismagius forme? Regional variant?
  100. (( Grass )): Meganium forme? Regional variant?
Extra notes:
  1. A potentially large dex?: Previous two generations kept the 100+ Pokémon by introducing new forms that are de facto new species, like Megas and Regional forms. However, we currently have 802 Pokémon, and to reach to the next hundred like how the previous generations did, we need at least 98 new Pokémon. It is possible that we might see another 150 like in BW era, but as the next generation is an even one, this seems unlikely.
  2. Lots and lots of signature moves and abilities: Which won't amount to anything, but cause issues for a single generation.
  3. Another massive egg move update: It is an even generation, so it is bound to happen.
  4. Another remake: Not necessarily in this generation, but it is new hardware, so it is bound to happen.
  5. Alternate dex speculation:

  1. Grass
  2. Grass
  3. Grass/Psychic : Grass starter
  4. Fire
  5. Fire
  6. Fire/Poison: Fire starter
  7. Water
  8. Water
  9. Water/Rock: Water starter
  10. Normal/Flying
  11. Normal/Flying or Fairy/Flying
  12. Normal/Flying or Fairy/Flying: Starting bird
  13. Grass/Fighting:
  14. Grass/Fighting: Starting Grass
  15. Grass/Ground:
  16. Grass/Ground: Starting Grass
  17. Ground
  18. Ground: Starting Ground
  19. Dark:
  20. Dark/Ground: Starting Dark
  21. Grass: Generic standalone
  22. Bug
  23. Bug
  24. Bug/Flying: Generic bug
  25. Fighting
  26. Fighting/Rock: Generic Fighting
  27. Poison/Bug
  28. Poison/Bug: Generic Poison
  29. Water
  30. Water: Generic fish
  31. Ground/Water
  32. Ground/Water: Generic mud mon.
  33. Normal/Electric
  34. Normal/Electric: Generic electric
  35. Psychic/Ice: Generic standalone
  36. Fairy/Psychic: Generic standalone
  37. Flying/Psychic
  38. Flying/Psychic: Generic Psychic
  39. Fairy
  40. Fairy: Generic Fairy
  41. Fairy/Fire
  42. Fairy/Fire: Generic Fire
  43. Ice/Fighting: Generic standalone
  44. Steel
  45. Steel: Generic Steel
  46. Ice/Rock: Generic standalone
  47. Ice/Normal
  48. Ice/Normal: Generic late-game Ice
  49. Grass/Rock: Generic standalone
  50. Rock/Dark: 
  51. Rock/Dark: Generic fossil I
  52. Steel/Rock:
  53. Steel/Rock: Generic fossil II
  54. Ghost
  55. Ghost: Generic Ghost
  56. Bug/Fairy: Generic standalone
  57. Dragon
  58. Dragon
  59. Dragon/Steel: Pseudo
  60. Fairy/Fighting
  61. Ghost/Flying
  62. Dragon/Normal: Legendary trio
  63. Fairy/Grass: Mythical I
  64. Rock/Ghost: Mythical II
  65. Fighting/Psychic: Mythical III

Edit (23.11.2016):
Some thoughts on the future of the types:

Bug: Generally even generations do not introduce a bulk of Bug-types, that role is traditionally given to odd generations. So while Bug is now a secondary typing rather than a primary only one, it is not too likely that there is going to be a large boost on Bug-types.

Possible Bug types that can be improved include: Butterfree, Parasect, Venomoth, Ledian, Forretress, Shuckle, Dustox, Ninjask, etc.

Dark: Same as Bug, most of the Dark-types tend to be released in odd generations. However, Dark-type has gained as much as boosts as Fairy, Fighting and Psychic, so it is possible that Dark-type might get a trio or a quartet of legendaries.

Possible Dark types that can be improved include: Umbreon, Mightyena, Shiftry, Carvanha, Crawdaunt, etc.

Dragon: Dragons tend to get major boosts in even generations than in odd generations. So a lot more Dragons or Dragon moves will be introduced.

However, Dragon only has one type left for completing the whole type chart, which is Dragon/Bug.

Possible Dragon types that can be improved include: Dragonite, Kingdra, Flygon, Haxorus, Druddigon etc. 

Electric: Electric almost never has a large introduction in even generations, so one should not expect much.

Possible Electric types that can be improved include: Jolteon, Lanturn, Luxray, Zebstrika, Galvantula etc.

Fairy: Fairy has been getting a huge boost due to being a new type, so that might continue for a while. +10 more Fairies can work.

Possible Fairy types that can be improved include: Granbull, Whimsicott, Florges, Aromatisse, Slurpuff etc.

Fighting: Fighting generally doesn't get much distribution in even generations. But it gets new unique types.

The remaining types are: Electric/Fighting, Fighting/Ground, Fairy/Fighting.

Fire: Much like Fighting, Fire generally doesn't get much distribution in even generations. But it gets new unique types.

The remaining types are: Fire/Grass, Fire/Fairy, Fire/Ice.

Flying: Oddly enough, Flying gets a wide distribution in even generations, but there are no Flying type combinations that remain to be used. The only things remaining are:

Unique types like Poison/Flying, Fairy/Flying.

And primary Flying Pokémon.

Ghost: Ghosts post-Gen II have gained a decent representation in even gens, though odd gens tend to introduce more. The remaining types are Ghost/Normal and Ghost/Rock.

Possible Ghost types that can be improved include: Drifblim, Spiritomb, Froslass, Jellicent, Chandelure, Golurk etc.

Grass: Grass-types tend to get a fair amount of Pokémon in even generations, though not at the level of odd generations. Currently, the only remaining type combination is Grass/Fire, but other rare types can see more distribution instead, like Grass/Rock, Grass/Normal, Grass/Ground and Grass/Electric.

Ground: Ground-types tend to get a fair amount of Pokémon n even generations, except in Gen VII. Fairy/Ground and Fighting/Ground are the only types remaining.

Possible Ground types that can be improved include: Quagsire, Donphan, Ninjask, Flygon, Whiscash, Claydol, etc.

Ice: Ice type also get a fair amount of new Pokémon in even generations. Ice remains a rare-type however, so there are still a lot of that can be done with it.

Pokémon that can be improved are: Dewgong, Cloyster, Lapras, Articuno, Froslass, Walrein, Regice etc.

Normal: Normal generally gets pure-Normal types and Normal/Flying mons in even generations, with a few dual types thrown in. Ice/Normal, Bug/Normal, Rock/Normal and Poison/Normal remain unused.

Poison: Poison-types generally don't get much from even generations, except in DP. As Poison remains a rare type, there are a lot of stuff that can be introduced.

Possible Pokémon that can be improved are: Venomoth, Tentacruel, Weezing, Dustox, Gulpin, Skuntank etc.

Psychic: Psychic generally gets a good distribution in even generations. The only remaining Psychic combinations are Poison/Psychic and Bug/Psychic.

Rock: Rock generally gets a mediocre distribution in even generations. There are only two Rock-type combinations left, which are Rock/Normal and Rock/Ghost.

Most notably, new Fossils should be expected.

Possible Pokémon that can be improved are: Kabutops, Omastar, Shuckle, Cradily, Armaldo, Relicanth, Regirock, etc.

Steel: Steel generally gets a good distribution in even generations besides Gen VI, but as Steel is getting rarer, it is unlikely that we will see much new stuff.

Possible Pokémon that can be improved are: Forretress, Skarmory, Registeel, Jirachi, Empoleon, Bastiodon, Wormadam Trash, Bronzong etc.

Water: Literally all the types have been used for Water, so the real focus would be in rare type combinations and Water as a secondary typing.

--Everything else:
-Regional Bug is likely going to be Bug/Flying.
-Pseudo-legendary, if it is a Dragon, can only have quad weakness if it is Grass/Dragon, as everything else has been used. It is likely going to be a rare type instead, however.
-Starters will likely have dual typing as even generations tend to do that. 
-There is likely going to be only one or two early Grass-types.
-Pikaclone would likely either Electric/Ground or Electric/Fighting.
-The fishing rod Pokémon is likely going to be pure Water as usual.
-Dragon, Ice and Rock all have low amount of moves, so they can see some boosts.

Edit (09.12.16):
-Assuming there is an Eeveelution, I suspect three possibilities:
--A counterpart to Sylveon
--A homage to Dusk Stone.
--A new type is introduced and it is that.
-Possible alternate forms from previous generations, based off their disparity.
-- Bug: Possibly N/A.
--Dark: Possibly Gen II and IV.
--Dragon: Possibly Gen IV.
--Electric: Possibly Gen IV.

Edit (27.12.16):
--Fairy: Possibly Gen V.
--Poison: Possibly Gen II and Gen VI.
--Fire: Possibly Gen IV.
--Ice: Almost any region really.
--Ground: Possibly Gen V.
--Bug: Possibly for Gen VI.
--Fighting: Possibly for Gen II.
--Steel: Possibly for Gen VI.
--Normal: N/A
-Water: N/A
-Flying : N/A
-Ghost: Possibly for Gen II.
-Grass: Possibly for Gen II.
-Psychic: Possibly Gen II and IV.
-Rock:  Possibly for Gen II.
Old Species for Pokédex.:

Species that hasn't reappeared before:

  1. Munna
  2. Musharna
  3. Pidove
  4. Tranquill
  5. Unfezant
  6. Blitzle
  7. Zebstrika
  8. Drilbur
  9. Excadrill
  10. Tympole
  11. Palpitoad
  12. Seismitoad
  13. Sewaddle
  14. Swadloon
  15. Leavanny
  16. Darumaka
  17. Darmanitan
  18. Maractus
  19. Yamask
  20. Cofagrigus
  21. Minccino
  22. Cinccino
  23. Frillish
  24. Jellicent
  25. Joltik
  26. Galvantula
  27. Klink
  28. Klang
  29. Klinklang
  30. Tynamo
  31. Eelektrik
  32. Eelektross
  33. Elygem
  34. Beheeyem
  35. Bouffalant
  36. Larvesta
  37. Volcarona
  38. Bunnelby
  39. Diggersby
  40. Scatterbug
  41. Spewpa
  42. Vivillon
  43. Litleo
  44. Pyroar
  45. Flabébé
  46. Floette
  47. Florges
  48. Skiddo
  49. Gogoat
  50. Furfrou
  51. Espurr
  52. Meowstic
  53. Honedge
  54. Doublade
  55. Aegislash
  56. Spritzee
  57. Aromatisse
  58. Swirlix
  59. Slurpuff
  60. Inkay
  61. Malamar
  62. Binacle
  63. Barbaracle
  64. Skrelp
  65. Dragalge
  66. Clauncher
  67. Clawitzer
  68. Helioptile
  69. Heliolisk
  70. Tyrunt
  71. Tyrantrum
  72. Amaura
  73. Aurorus
  74. Hawlucha
  75. Dedenne
  76. Pumpkaboo
  77. Gourgeist
  78. Bergmite
  79. Avalugg
  80. Noibat
  81. Noivern

Species that reappeared once:

  1.   Teddiursa-Ursaring (does not appear in Kanto, Hoenn, Sinnoh, New Unova or Alola Dexes)
  2.   Makuhita-Hariyama (does not appear in Kanto, Hoenn, Sinnoh, New Unova or Alola Dexes)
  3.   Mawile (does not appear in Kanto, Johto, Sinnoh, New Unova or Alola Dexes)
  4.  Lotad-Lombre-Ludicolo (does not appear in Kanto, Johto, Sinnoh, New Unova or Alola Dexes)
  5. Shuppet-Banette (does not appear in Kanto, Johto, Sinnoh, New Unova or Alola Dexes)
  6.  Clamperl-Huntail-Gorebyss (does not appear in Kanto, Johto, Sinnoh, New Unova or Alola Dexes)
  7. Starly-Staravia-Staraptor (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  8. Burmy-Wormadam-Mothim (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  9. Bidoof-Bibarel (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  10.  Pachirisu (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  11.  Bronzor-Bronzong (does not appear in Kanto, Johto, Hoenn, Kalos or Alola Dexes)
  12.  Buneary-Lopunny (does not appear in Kanto, Johto, Hoenn, Kalos or Alola Dexes)
  13. Chatot (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  14.  Stunky-Skuntank (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  15. Snover-Abomasnow (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  16.  Hippopotas-Hippowdon  (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  17. Rotom (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  18. Patrat-Watchog (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  19. Purrloin-Liepard (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  20. Woobat-Swoobat (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  21. Timburr-Gurdurr-Conkeldurr (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  22. Throh (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  23. Sawk (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  24. Basculin (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  25.  Dwebble-Crustle (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  26.  Sigilyph (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  27. Zorua-Zoroark(does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  28. Foongus-Amoonguss (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  29. Karrablast-Escavalier (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  30.   Shelmet-Accelgor (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  31.  Solosis-Duosion-Reuniclus (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  32. Gothita-Gothorita-Gothitelle (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  33. Stunfisk (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  34. Litwick-Lampent-Chandelure (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  35. Cubchoo-Beartic (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  36. Heatmor (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  37. Durant (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  38. Druddigon(does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  39. Cryogonal (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  40. Pawniard-Bisharp (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  41. Deino-Zweilous-Hydreigon (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  42. Golett-Golurk (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  43. Ferroseed-Ferrothorn (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  44.  Venonat-Venomoth(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  45.  Seel-Dewgong(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  46.  Krabby-Kingler(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  47.  (Tyrogue-)Hitmonchan-Hitmonlee(-Hitmontop)(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  48. Omanyte-Omastar(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  49.   Kabuto-Kabutops(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  50.  Mew(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  51. Natu-Xatu(does not appear in Kanto, Sinnoh or New Unova, Kalos or Alola Dexes)
  52. Phanpy-Donphan(does not appear in Kanto, Sinnoh or New Unova, Kalos or Alola Dexes)
  53. Aipom(-Ambipom)(does not appear in Kanto, Hoenn or New Unova, Kalos or Alola Dexes)
  54. Unown(does not appear in Kanto, Hoenn or New Unova, Kalos or Alola Dexes)
  55. Togepi-Togetic(-Togekiss)(does not appear in Kanto, Hoenn or New Unova, Kalos or Alola Dexes)
  56.  Duskull-Dusclops(-Dusknoir)(does not appear in Kanto, Johto or New Unova, Kalos or Alola Dexes)
  57. Sunkern-Sunflora(does not appear in Kanto, Hoenn or Sinnoh, Kalos or Alola Dexes)
  58.  Baltoy-Claydol(does not appear in Kanto, Johto or Sinnoh, Kalos or Alola Dexes)
  59.  Numel-Camerupt(does not appear in Kanto, Johto or Sinnoh, Kalos or Alola Dexes)
  60.  Spheal-Sealeo-Walrein(does not appear in Kanto, Johto or Sinnoh, Kalos or Alola Dexes)
  61. Slakoth-Vigoroth-Slaking(does not appear in Kanto, Johto or Sinnoh, Kalos or Alola Dexes)
  62.   Fletchling-Fletchinder-Talonflame
  63.  Pancham -Pangoro
  64.   Eevee-Sylveon
  65.   Carbink
  66.   Goomy -Sliggoo-Goodra
  67.  Klefki            
  68.  Phantump -Trevenant
  69. Zygarde 

Species that don't appear in Kalos or Alola dexes:

  1. Koffing-Weezing(does not appear in Sinnoh Dex, Kalos Dex or Alola Dex)
  2. Tangela(-Tangrowth)(does not appear in Hoenn Dex, Kalos Dex or Alola Dex)
  3. Ponyta-Rapidash(does not appear in Hoenn or New Unova, Kalos or Alola Dexes)
  4. Girafarig(does not appear in Kanto or New Unova, Kalos or Alola Dexes)

This current list gives us a nice collection of stuff to work with. Not only do they reduce the need for species that are not too unique, they also have a neat type distribution. Most lacking in this scheme is not a certain archetype, but a lack of three-stagers. There will likely be token additions from Alola as well, but it is difficult to determine what.

Edit (04.01.2017): On Species that have recently gained prominence:
  1. Granbull: With the introduction of Fairy-type, Granbull has become the go-to physical Fairy, in spite-of Azumarill. This might suggest a future buff.
  2. Gastrodon: Former Champion Pokémon, Gastrodon regained its prominence as one of Hapu's Pokémon, which can imply a future buff.
  3. Mismagius: Appearing in both Anabel and Phoebe's team, Mismagius might get a future buff besides new moves.
  4. Leafeon: Replacing Jolteon in SuMo, Leafeon might be ready for future moves.
  5. Hypno: After being put into freezer for two generations, Hypno regained some prominence as Faba's signature mon.
  6. Primeape: Being used by both Hala and Evelyn, Primeape gained some prominence as an acceptable Pokémon.
  7. Skarmory: The ol' reliable, this guy regained its status as a late-game Pokémon by reentering Pokémon League after being thrown into early Chateau trainers.
  8. Carbink: Though treated as a first stager in-game, this guy also appears in Pokémon League with both Steven and Olivia.
  9. Relicanth: Appearing on a prominent trainer for the first time, this guy is part of Olivia's team.
  10. Delibird: Because GF realized this guy exists, we might see more from it besides Drill Peck.
  11. Lilligant: Having gained some prominence, this gal might some neat buffs in the future.
  12. Tauros: Since it is a thing again, it might get something nifty.
On moves and other stuff for Types:
  1. Bug: Bug-type is currently missing in Special and Status moves. Bug-type is also desperate for new Trainer Classes for Western Regions, since just slapping Bug onto powerful trainers is not going to stick for a long time.
  2. Dark: Dark-type currently needs more emphasis on Special and powerful physical moves. It also needs another type specialist besides generic evil teams and Delinquent/Street Thug.
  3. Dragon: Dragon needs more Status and Special moves. It also needs more type specialists besides Ace Trainers/Veterans and Dragon Tamers.
  4. Electric: Electric needs more Physical moves and more type specialists that are common.
  5. Fairy: It just needs more moves in general.
  6. Fighting: It needs more Special and Status moves. It would also enjoy more classes for future proofing.
  7. Fire: Fire-type needs more Status moves.It would also enjoy more trainer archetypes.
  8. Flying: It just needs more moves, primarily Status and Special., but also a few Physical moves for other types. It would also enjoy more type specialists for future proofing.
  9. Ghost: It just needs more moves, primarily Physical and high powered. It would also enjoy future trainer classes for future proofing.
  10. Grass: Actually it is currently very nice. It would just need more standard moves, particularly for in-between and other types' coverage. More type specialists would also be nice, particularly an E4.
  11. Ground: It needs more Special and Status moves. And more type specialist classes.
  12. Ice: It needs more Status and Physical moves. And more type specialist classes.
  13. Normal: It needs more Special moves. More type specialists and an E4 would also be nice. 
  14. Poison: It needs more moves in general, particularly late-game and early-game moves. More type specialists besides generic evil teams would also be nice, so would another major type expert like a Gym Leader, E4 or ideally, a Champion.
  15. Psychic: It just needs more attacking moves, particularly Physical. It would also enjoy more type specialists besides Psychic, and a Champion.
  16. Rock: It needs more Special moves.It would also enjoy more type specialists.
  17. Steel: It needs more moves in general. It would also enjoy a real type specialist class.
  18. Water: It needs more moves in general. It would also enjoy more terrestrial specialists.
Gym Leader and E4 wishlist.
Gym Leaders:

  1. Dark
  2. Ground
  3. Ice
  4. Psychic
  5. Steel
  6. Bug
  7. Fire
  8. Rock

Elite Four:

  1. Fairy
  2. Poison
  3. Electric
  4. Grass
Champion: Normal

Villain Team: Dragon

Speculation:

Gym Leaders:
  1. Normal
  2. Dark
  3. Bug
  4. Fighting
  5. Ice
  6. Electric
  7. Dragon
  8. Steel

Elite Four:
  1. Grass
  2. Poison
  3. Fire
  4. Fairy

Champion: Varied or Psychic

Villain team: Rock

Edit(13.01.2017): On legendaries, I have two guesses:

-A repeat of Black/White: A trio that has the common matching type of the legendaries plus the types of the sub-legendaries after Winged Mirages, which are the Legendary Beasts. So, Fire/Psychic, Water/Psychic and Electric/Psychic can work.

-A repeat of R/S/E: Going for another Earth/Sky/Sea theme, these legendaries could be based off Grass, Bug and Poison. Alternatively, they can be Grass/Electric/Dragon to allude to Weather Trio.

-A repeat of R/G/B: Going for Fire/Grass/Water of the classic trio, these legendaries could continue the color theme of Sun/Moon. Though I'm primarily listing this because of Kiawe and Mallow.

-LolSina&Dexio: Ice and Psychic, would be primary type duo. Going for a Special Attack theme, the third type could be Electric and/or Dragon, but if that's too obvious it can be Bug instead.

For Mythicals I expect Fairy and Ghost theme to continue.

For sub-legends, I would have to go for a type basis:

Grass: Virizion, Tapu Bulu, (Kartana)

Fire: Entei, Moltres, Heatran

Ground: Landorus

Ice: Articuno, Regice

Normal: Regigigas

Rock: Regirock, (Nihilego)

Water: Suicune, Tapu Fini

Fairy: Guardian Deities

Psychic: Legendary Pixies, Lati Twins, Cresselia, Tapu Lele

Dragon: Lati twins, (Guzzlord)

Dark: (Guzzlord)

Poison: (Nihilego)

Electric: Zapdos, Raikou, Tapu Koko, (Xurkitree)

Steel: Registeel, Cobalion, (Kartana), (Celesteela)

Fighting: Swords of Justice, (Pheromosa), (Buzzwole)

Flying: Winged Mirages, Kami trio

Ghost: N/A

I don't think we will see more sub-legendaries next generation, but if we do, Flying, Fighting, Psychic, Electric, Fire are overdone.Water has too many Mythicals, and Steel is full enough.

A common shared type can be Dark-type, and the other types can be Poison, Rock and Ice or Grass.

Edit(15.01.2017): On items:

1.There seems to be a larger focus on consumables over everything else. I expect this to continue on, though we already covered Terrain related consumables.

2.For permanent items, it is possible that we might get something related to Safeguard. Other than that, some more critical hit related stuff would be nice.

I don't expect much game changing items as whatever is announced will be behind the gimmick of this generation.

Edit(12.02.2017):

-On starters types' we have:

Dragon: Fire and Grass

Ground: Water and Grass

Fighting: Fire and Grass

Dark: Water and Fire

Flying: Fire (and Grass)

Bug: N/A

Rock: N/A

Ghost: Grass

Steel: Water

Psychic: Fire

Normal: N/A

Ice: N/A

Electric: N/A

Poison: Grass

Fairy: Water

--Early rodent types:

Normal/Ground

Normal/Water

Dark/Normal

--Early bird types:

Fire/Flying

Water/Flying

--Early grass types:

Grass/Poison

Grass/Flying

Bug/Grass

Grass/Dark

Grass/Fairy

Water/Grass

--Early bug types:

Bug/Flying

Bug/Poison

Bug/Steel

Bug/Ground

Bug/Grass

Bug/Steel

Bug/Electric

Bug/Fairy

Water/Bug-Bug/Water

25.04.17: A new trade-only evolution item is to be expected:

Gen II:

Up-Grade: Porygon2, Normal

Dragon Scale: Kingdra, Water/Dragon

King's Rock: Politoed, Slowking, Water, Water/Psychic

Metal Coat: Scizor, Steelix, Bug/Steel, Steel/Ground

Gen III:

Deep Sea Scale, Fang: Gorebyss, Huntail

Gen IV:

Dubious Disc: Porygon-Z, Normal

Protector: Rhyperior, Rock/Ground

Reaper Cloth: Dusknoir, Ghost

Electirizer: Electivire, Electric

Magmarizer: Magmortar, Fire
Gen V:

Prism Scale: Milotic, Water

Gen VI:

Sachet: Aromatisse, Fairy

Whipped Dream: Slurpuff, Fairy

Others:

Gen IV:

Razor Fang: Gliscor, Ground/Flying

Razor Claw: Weavile, Dark/Ice

Oval Stone: Chansey, Normal

Poison, Fighting, Grass are missing.

Dedicated Bug, Psychic, Ground, Ice, Dark, Flying are missing.

Edit (03.06.2017):
Some guesses on BSTs:

  1. Grass starter: As the previous starter was a dual-offense Pokémon, this one will likely be either a Specially oriented tank, Specially oriented wall or a Specially oriented speedster.
  2. Water starter: As the previous starter was a Special tank, this one will likely be either a Physical offense Pokémon, or a fast wall.
  3. Fire starter: As the previous starter was a Physical tank, this one will likely be either a Physical sweeper or a fast wall.
  4. Regional bird: As the previous bird was a Physical tank, this one will likely be either Specially oriented or a fast wall.
  5. Starting bug: Quiver Dance spammers tend to be the same, but this one might be Special Defense oriented.
  6. Regional rodents: Rodents tend to be the same, but this one might be a fast wall.
  7. Starting grass: As the previous one was Physically oriented, this one will likely be either defensive or Specially oriented. It's opposite, if there is any would be the reverse.
Edit (09.06.2017):
  • Since there is no DPPt remake 7th gen, this will likely be where it occurs. Assuming we are still in 3DS, of course.
  • Necrozma forms will likely reach around 716 BST, so the next third legendary will likely reach to the base Arceus or more likely beyond. But since there won't be third version, it will likely not achieve that here.
  • Games will likely match RSE and ORAS, so either the main trio or a sub-trio will continue to next gen. Similarly, likely all legendaries will have an updated form, not just the main two or third guy.
  • In continuation with this, the next major gimmick will likely focus on Abilities.
  • In keeping with the trend, the third legendary will likely have around 580 BST and reach around 720 or 780+.
  • More Berries, likely ones focused on Accuracy and Evasion.
Edit(15.06.2017):
-Notes on cross generational updates:

--Cross-generational additions:

Gen II: 7 babies, 11 evolutions(6 main, 5 side)
Gen III: 2 babes,
Gen IV: 7 babies, 22 evolutions (18 main, 4 side)
Gen V: N/A
Gen VI: 46 Megas(+2 alt Megas), 1 side, 2 Primals
Gen VII: 13 Alolan forms (10 full lines, 3 side evos)

Looking at this one would expect a massive amount of Megas, but since that mechanic isn't coming back, we can't say anything until we see what replaces it. Babies can also return.

For stat retcons

Gen 6: 29, almost exclusively third stages.
Gen 7: 26, primarily second stages.

This likely means Gen 8 will introduce about 23 retcons, primarily for single stage Pokémon. However, without cross-gen evos, that number might increase.

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