17 Kasım 2016 Perşembe

Shitty Gen VIII Speculation:


  1. Console: Tentatively Nintendo Switch. As Switch's fate as a handheld remains dubious, I am going to put this as tentative. Edit(13.06.2017): Confirmed to be Switch.
  2. Year: 2019-2020. 2019 is if Switch is released in 2017. 2020 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • Spain, Masuda recently made a panel in Spain after X/Y. Spain is also in the south of France, ie. Kalos.
  • Italy. Home of Rome, and has been used for other spin-off titles.
  • Germany; one of the biggest markets of Pokémon, also has close historical ties to Japan. The train in Kalos goes there.
  • China/Taiwan: due to recent localization into Chinese.
  • California: Next major VGC arena after Hawaii.
  1. Dex structure. Either around 65 Pokémon and 35 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto evolutions, as well as at least one cross-generational evolutionary addition, due this being an even generation, but we don't know what that will be, just that it won't be Megas, and not an Eeveelution if there is no new type.
  2. Type change: With only 25 type combinations remaining, a big change to the way types work should be expected.
  3. Ability overhaul: After the overhaul on evolutions and moves, the last things that remain are abilities, types and items. Abilities are more likely to be overhauled for obvious reasons.
  4. New field move: After weathers, rooms and terrains, we need something new and sparkly.
  5. More overworld encounters: Because we are in 3D (TM).
  6. Less evolutions, more forms: Because they sell better.
  7. Possible upgrade into 150 TMs: With HMs  removed, there is really no reason to keep 100 limit.
  8. Pokémon grooming removed: With the move into another hardware, it seems to pointless to keep this.
Dex Speculation:
  1. Grass
  2. Grass
  3. Grass/Rock : Grass starter
  4. Fire
  5. Fire
  6. Fire/Fairy: Fire starter
  7. Water
  8. Water
  9. Water/Ghost or Water/Fighting: Water starter
  10. Normal/Flying
  11. Normal/Flying or Electric/Flying
  12. Normal/Flying or Electric/Flying: Starting bird
  13. Bug
  14. Bug
  15. Bug or Bug/Flying or Bug/Fairy or Bug/Fire: Starting bug
  16. Normal
  17. Normal or Normal/Electric: Starting rodent
  18. Grass/Water
  19. Grass/Water: Starting grass
  20. Poison/Grass
  21. Poison/Grass: Starting grass II
  22. Fire/Electric
  23. Fire/Electric: Starting fire 
  24. Fighting
  25. Fighting/Rock: Starting Fighter
  26. Electric/Fighting
  27. Electric/Fighting: Starting electric
  28. Ghost/Water
  29. Ghost/Water: Starting Ghost
  30. Rock/Ghost: Mid-game Ghost
  31. Ground/Water
  32. Ground/Water: Mid-game Ground
  33. Dark/Normal
  34. Dark/Normal: Starting Dark
  35. Ice/Normal
  36. Ice/Normal: Late-game Ice
  37. Water/Steel
  38. Water/Steel: Generic fish
  39. Steel/Fire
  40. Steel/Fire: Late-game Steel
  41. Electric/Normal or Electric/Ground: Pikaclone
  42. Rock/Fire
  43. Rock/Fire: Fossil I
  44. Flying/Rock
  45. Flying/Rock: Fossil II
  46. Psychic/Ground
  47. Psychic/Ground: Mid-game Psychic
  48. Dark/Poison or Poison/Fighting: Early poison
  49. Dark/Poison or Poison/Fighting: Early poison
  50. Bug
  51. Bug: Generic mid-game bug. We need more pure bugs.
  52. Electric/Dragon: Generic standalone
  53. Fairy/Dragon: Generic standalone
  54. Rock: Generic standalone.
  55. Flying
  56. Flying: Generic gimmick
  57. Dragon/Bug
  58. Dragon/Bug
  59. Dragon/Bug: Pseudo
  60. Psychic/Fire
  61. Psychic/Water
  62. Psychic/Electric: Legendary box trio
  63. Ice/Fairy: Mythical 1
  64. Dark/Ghost: Mythical 2
  65. Steel/Normal: Mythical 3
  66. ((Grass + Fire )): Possible Cherrim or Sunflora forme?
  67. ((Psychic + Ice)): Possible Jynx or Cresselia forme?
  68. (( Rock )): Possible Sudowoodo or Gigalith forme?
  69. (( Steel )): Possible Registeel or Klinklang forme?
  70. ((Ground )): Possible Donphan forme?
  71. (( Bug + Flying )): Possible Ledian or Vivillon forme?
  72. ((Bug + Psychic )): Possible Butterfree forme?
  73. (( Ice )): Possible Cryogonal forme?
  74. ((Ice/Fighting)): Possible Beartic forme?
  75. ((Dark + Steel)): Possible Bisharp forme?
  76. ((Dragon/Dark)): Possible Haxorus or Druddigon forme?
  77. ((Dragon/Water)): Possible Goodra forme?
  78. ((Poison/Bug)): Possible Gligar regional forme?
  79. (( Bug + Dark)): Possible Accelgor or Ninjask forme?
  80. ((Ice + Normal)): Possible regional forme?
  81. ((Normal + Grass): Possible regional forme? Sawsbuck forme?
  82. ((Water + Ice)): Possible Walrein, Dewgong, Lapras or Cloyster forme?
  83. (( Fairy )): Possible regional forme?
  84. (( Bug + Ground )): Possible regional forme?
  85. (( Ice + Flying )): Possible regional forme ?
  86. ((Electric )): Possible Electivire forme?
  87. ((Dragon + Psychic )): Possible regional forme?
  88. ((Dark + Water)): Possible Crawdaunt or Malamar forme?
  89. ((Water )): Possible regional forme?
  90. ((Fire )): Possible Magmortar forme?
  91. ((Dark)): Possible regional forme?
  92. ((Fighting)): Possible Primeape forme?
  93. ((Dragon +Flying )): Possible Dragonite or Noivern forme?
  94. ((Fighting + Psychic)): Possible regional forme? Or Mienshao or Grumpig forme?
  95. ((Psychic+ Ground)): Possible Claydol forme?
  96. ((Psychic+ Rock)): Possible Solrock or Lunatone forme? Grumpig forme?
  97. ((Dark+ Ground)): Regional variant? Krookodile forme?
  98. ((Poison + Dragon)): Regional variant? Arbok or Dragalge forme?
  99. ((Ghost )): Mismagius forme? Regional variant?
  100. (( Grass )): Meganium forme? Regional variant?
Extra notes:
  1. A potentially large dex?: Previous two generations kept the 100+ Pokémon by introducing new forms that are de facto new species, like Megas and Regional forms. However, we currently have 802 Pokémon, and to reach to the next hundred like how the previous generations did, we need at least 98 new Pokémon. It is possible that we might see another 150 like in BW era, but as the next generation is an even one, this seems unlikely.
  2. Lots and lots of signature moves and abilities: Which won't amount to anything, but cause issues for a single generation.
  3. Another massive egg move update: It is an even generation, so it is bound to happen.
  4. Another remake: Not necessarily in this generation, but it is new hardware, so it is bound to happen.
  5. Alternate dex speculation:
  1. Grass
  2. Grass
  3. Grass/Psychic : Grass starter
  4. Fire
  5. Fire
  6. Fire/Poison: Fire starter
  7. Water
  8. Water
  9. Water/Rock: Water starter
  10. Normal/Flying
  11. Normal/Flying or Fairy/Flying
  12. Normal/Flying or Fairy/Flying: Starting bird
  13. Grass/Fighting:
  14. Grass/Fighting: Starting Grass
  15. Grass/Ground:
  16. Grass/Ground: Starting Grass
  17. Ground
  18. Ground: Starting Ground
  19. Dark:
  20. Dark/Ground: Starting Dark
  21. Grass: Generic standalone
  22. Bug
  23. Bug
  24. Bug/Flying: Generic bug
  25. Fighting
  26. Fighting/Rock: Generic Fighting
  27. Poison/Bug
  28. Poison/Bug: Generic Poison
  29. Water
  30. Water: Generic fish
  31. Ground/Water
  32. Ground/Water: Generic mud mon.
  33. Normal/Electric
  34. Normal/Electric: Generic electric
  35. Psychic/Ice: Generic standalone
  36. Fairy/Psychic: Generic standalone
  37. Flying/Psychic
  38. Flying/Psychic: Generic Psychic
  39. Fairy
  40. Fairy: Generic Fairy
  41. Fairy/Fire
  42. Fairy/Fire: Generic Fire
  43. Ice/Fighting: Generic standalone
  44. Steel
  45. Steel: Generic Steel
  46. Ice/Rock: Generic standalone
  47. Ice/Normal
  48. Ice/Normal: Generic late-game Ice
  49. Grass/Rock: Generic standalone
  50. Rock/Dark: 
  51. Rock/Dark: Generic fossil I
  52. Steel/Rock:
  53. Steel/Rock: Generic fossil II
  54. Ghost
  55. Ghost: Generic Ghost
  56. Bug/Fairy: Generic standalone
  57. Dragon
  58. Dragon
  59. Dragon/Steel: Pseudo
  60. Fairy/Fighting
  61. Ghost/Flying
  62. Dragon/Normal: Legendary trio
  63. Fairy/Grass: Mythical I
  64. Rock/Ghost: Mythical II
  65. Fighting/Psychic: Mythical III

Edit (23.11.2016):
Some thoughts on the future of the types:

Bug: Generally even generations do not introduce a bulk of Bug-types, that role is traditionally given to odd generations. So while Bug is now a secondary typing rather than a primary only one, it is not too likely that there is going to be a large boost on Bug-types.

Possible Bug types that can be improved include: Butterfree, Parasect, Venomoth, Ledian, Forretress, Shuckle, Dustox, Ninjask, etc.

Dark: Same as Bug, most of the Dark-types tend to be released in odd generations. However, Dark-type has gained as much as boosts as Fairy, Fighting and Psychic, so it is possible that Dark-type might get a trio or a quartet of legendaries.

Possible Dark types that can be improved include: Umbreon, Mightyena, Shiftry, Carvanha, Crawdaunt, etc.

Dragon: Dragons tend to get major boosts in even generations than in odd generations. So a lot more Dragons or Dragon moves will be introduced.

However, Dragon only has one type left for completing the whole type chart, which is Dragon/Bug.

Possible Dragon types that can be improved include: Dragonite, Kingdra, Flygon, Haxorus, Druddigon etc. 

Electric: Electric almost never has a large introduction in even generations, so one should not expect much.

Possible Electric types that can be improved include: Jolteon, Lanturn, Luxray, Zebstrika, Galvantula etc.

Fairy: Fairy has been getting a huge boost due to being a new type, so that might continue for a while. +10 more Fairies can work.

Possible Fairy types that can be improved include: Granbull, Whimsicott, Florges, Aromatisse, Slurpuff etc.

Fighting: Fighting generally doesn't get much distribution in even generations. But it gets new unique types.

The remaining types are: Electric/Fighting, Fighting/Ground, Fairy/Fighting.

Fire: Much like Fighting, Fire generally doesn't get much distribution in even generations. But it gets new unique types.

The remaining types are: Fire/Grass, Fire/Fairy, Fire/Ice.

Flying: Oddly enough, Flying gets a wide distribution in even generations, but there are no Flying type combinations that remain to be used. The only things remaining are:

Unique types like Poison/Flying, Fairy/Flying.

And primary Flying Pokémon.

Ghost: Ghosts post-Gen II have gained a decent representation in even gens, though odd gens tend to introduce more. The remaining types are Ghost/Normal and Ghost/Rock.

Possible Ghost types that can be improved include: Drifblim, Spiritomb, Froslass, Jellicent, Chandelure, Golurk etc.

Grass: Grass-types tend to get a fair amount of Pokémon in even generations, though not at the level of odd generations. Currently, the only remaining type combination is Grass/Fire, but other rare types can see more distribution instead, like Grass/Rock, Grass/Normal, Grass/Ground and Grass/Electric.

Ground: Ground-types tend to get a fair amount of Pokémon n even generations, except in Gen VII. Fairy/Ground and Fighting/Ground are the only types remaining.

Possible Ground types that can be improved include: Quagsire, Donphan, Ninjask, Flygon, Whiscash, Claydol, etc.

Ice: Ice type also get a fair amount of new Pokémon in even generations. Ice remains a rare-type however, so there are still a lot of that can be done with it.

Pokémon that can be improved are: Dewgong, Cloyster, Lapras, Articuno, Froslass, Walrein, Regice etc.

Normal: Normal generally gets pure-Normal types and Normal/Flying mons in even generations, with a few dual types thrown in. Ice/Normal, Bug/Normal, Rock/Normal and Poison/Normal remain unused.

Poison: Poison-types generally don't get much from even generations, except in DP. As Poison remains a rare type, there are a lot of stuff that can be introduced.

Possible Pokémon that can be improved are: Venomoth, Tentacruel, Weezing, Dustox, Gulpin, Skuntank etc.

Psychic: Psychic generally gets a good distribution in even generations. The only remaining Psychic combinations are Poison/Psychic and Bug/Psychic.

Rock: Rock generally gets a mediocre distribution in even generations. There are only two Rock-type combinations left, which are Rock/Normal and Rock/Ghost.

Most notably, new Fossils should be expected.

Possible Pokémon that can be improved are: Kabutops, Omastar, Shuckle, Cradily, Armaldo, Relicanth, Regirock, etc.

Steel: Steel generally gets a good distribution in even generations besides Gen VI, but as Steel is getting rarer, it is unlikely that we will see much new stuff.

Possible Pokémon that can be improved are: Forretress, Skarmory, Registeel, Jirachi, Empoleon, Bastiodon, Wormadam Trash, Bronzong etc.

Water: Literally all the types have been used for Water, so the real focus would be in rare type combinations and Water as a secondary typing.

--Everything else:
-Regional Bug is likely going to be Bug/Flying.
-Pseudo-legendary, if it is a Dragon, can only have quad weakness if it is Grass/Dragon, as everything else has been used. It is likely going to be a rare type instead, however.
-Starters will likely have dual typing as even generations tend to do that. 
-There is likely going to be only one or two early Grass-types.
-Pikaclone would likely either Electric/Ground or Electric/Fighting.
-The fishing rod Pokémon is likely going to be pure Water as usual.
-Dragon, Ice and Rock all have low amount of moves, so they can see some boosts.

Edit (09.12.16):
-Assuming there is an Eeveelution, I suspect three possibilities:
--A counterpart to Sylveon
--A homage to Dusk Stone.
--A new type is introduced and it is that.
-Possible alternate forms from previous generations, based off their disparity.
-- Bug: Possibly N/A.
--Dark: Possibly Gen II and IV.
--Dragon: Possibly Gen IV.
--Electric: Possibly Gen IV.

Edit (27.12.16):
--Fairy: Possibly Gen V.
--Poison: Possibly Gen II and Gen VI.
--Fire: Possibly Gen IV.
--Ice: Almost any region really.
--Ground: Possibly Gen V.
--Bug: Possibly for Gen VI.
--Fighting: Possibly for Gen II.
--Steel: Possibly for Gen VI.
--Normal: N/A
-Water: N/A
-Flying : N/A
-Ghost: Possibly for Gen II.
-Grass: Possibly for Gen II.
-Psychic: Possibly Gen II and IV.
-Rock:  Possibly for Gen II.
Old Species for Pokédex.:

Species that hasn't reappeared before:

  1. Munna
  2. Musharna
  3. Pidove
  4. Tranquill
  5. Unfezant
  6. Blitzle
  7. Zebstrika
  8. Drilbur
  9. Excadrill
  10. Tympole
  11. Palpitoad
  12. Seismitoad
  13. Sewaddle
  14. Swadloon
  15. Leavanny
  16. Darumaka
  17. Darmanitan
  18. Maractus
  19. Yamask
  20. Cofagrigus
  21. Minccino
  22. Cinccino
  23. Frillish
  24. Jellicent
  25. Joltik
  26. Galvantula
  27. Klink
  28. Klang
  29. Klinklang
  30. Tynamo
  31. Eelektrik
  32. Eelektross
  33. Elgyem
  34. Beheeyem
  35. Bouffalant
  36. Larvesta
  37. Volcarona
  38. Bunnelby
  39. Diggersby
  40. Scatterbug
  41. Spewpa
  42. Vivillon
  43. Litleo
  44. Pyroar
  45. Flabébé
  46. Floette
  47. Florges
  48. Skiddo
  49. Gogoat
  50. Furfrou
  51. Espurr
  52. Meowstic
  53. Honedge
  54. Doublade
  55. Aegislash
  56. Spritzee
  57. Aromatisse
  58. Swirlix
  59. Slurpuff
  60. Inkay
  61. Malamar
  62. Binacle
  63. Barbaracle
  64. Skrelp
  65. Dragalge
  66. Clauncher
  67. Clawitzer
  68. Helioptile
  69. Heliolisk
  70. Tyrunt
  71. Tyrantrum
  72. Amaura
  73. Aurorus
  74. Hawlucha
  75. Dedenne
  76. Pumpkaboo
  77. Gourgeist
  78. Bergmite
  79. Avalugg
  80. Noibat
  81. Noivern

Species that reappeared once:

  1. Teddiursa-Ursaring (does not appear in Kanto, Hoenn, Sinnoh, New Unova or Alola Dexes)
  2. Makuhita-Hariyama (does not appear in Kanto, Hoenn, Sinnoh, New Unova or Alola Dexes)
  3. Mawile (does not appear in Kanto, Johto, Sinnoh, New Unova or Alola Dexes)
  4. Lotad-Lombre-Ludicolo (does not appear in Kanto, Johto, Sinnoh, New Unova or Alola Dexes)
  5. Shuppet-Banette (does not appear in Kanto, Johto, Sinnoh, New Unova or Alola Dexes)
  6. Clamperl-Huntail-Gorebyss (does not appear in Kanto, Johto, Sinnoh, New Unova or Alola Dexes)
  7. Starly-Staravia-Staraptor (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  8. Burmy-Wormadam-Mothim (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  9. Bidoof-Bibarel (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  10. Pachirisu (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  11. Bronzor-Bronzong (does not appear in Kanto, Johto, Hoenn, Kalos or Alola Dexes)
  12. Buneary-Lopunny (does not appear in Kanto, Johto, Hoenn, Kalos or Alola Dexes)
  13. Chatot (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  14. Stunky-Skuntank (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  15. Snover-Abomasnow (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  16. Hippopotas-Hippowdon  (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  17. Rotom (does not appear in Kanto, Johto, Hoenn, New Unova or Alola Dexes)
  18. Patrat-Watchog (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  19. Purrloin-Liepard (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  20. Woobat-Swoobat (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  21. Timburr-Gurdurr-Conkeldurr (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  22. Throh (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  23. Sawk (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  24. Basculin (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  25. Dwebble-Crustle (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  26. Sigilyph (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  27. Zorua-Zoroark(does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  28. Foongus-Amoonguss (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  29. Karrablast-Escavalier (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  30. Shelmet-Accelgor (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  31. Solosis-Duosion-Reuniclus (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  32. Gothita-Gothorita-Gothitelle (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  33. Stunfisk (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  34. Litwick-Lampent-Chandelure (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  35. Cubchoo-Beartic (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  36. Heatmor (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  37. Durant (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  38. Druddigon(does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  39. Cryogonal (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  40. Pawniard-Bisharp (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  41. Deino-Zweilous-Hydreigon (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  42. Golett-Golurk (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  43. Ferroseed-Ferrothorn (does not appear in Kanto, Johto, Hoenn, Sinnoh or Alola Dexes)
  44. Venonat-Venomoth(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  45. Seel-Dewgong(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  46. Krabby-Kingler(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  47.  (Tyrogue-)Hitmonchan-Hitmonlee(-Hitmontop)(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  48. Omanyte-Omastar(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  49. Kabuto-Kabutops(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  50. Mew(does not appear in Hoenn, Sinnoh or New Unova, Kalos, Alola Dexes)
  51. Natu-Xatu(does not appear in Kanto, Sinnoh or New Unova, Kalos or Alola Dexes)
  52. Phanpy-Donphan(does not appear in Kanto, Sinnoh or New Unova, Kalos or Alola Dexes)
  53. Aipom(-Ambipom)(does not appear in Kanto, Hoenn or New Unova, Kalos or Alola Dexes)
  54. Unown(does not appear in Kanto, Hoenn or New Unova, Kalos or Alola Dexes)
  55. Togepi-Togetic(-Togekiss)(does not appear in Kanto, Hoenn or New Unova, Kalos or Alola Dexes)
  56. Duskull-Dusclops(-Dusknoir)(does not appear in Kanto, Johto or New Unova, Kalos or Alola Dexes)
  57. Sunkern-Sunflora(does not appear in Kanto, Hoenn or Sinnoh, Kalos or Alola Dexes)
  58. Baltoy-Claydol(does not appear in Kanto, Johto or Sinnoh, Kalos or Alola Dexes)
  59. Numel-Camerupt(does not appear in Kanto, Johto or Sinnoh, Kalos or Alola Dexes)
  60. Spheal-Sealeo-Walrein(does not appear in Kanto, Johto or Sinnoh, Kalos or Alola Dexes)
  61. Slakoth-Vigoroth-Slaking(does not appear in Kanto, Johto or Sinnoh, Kalos or Alola Dexes)
  62. Fletchling-Fletchinder-Talonflame
  63. Pancham-Pangoro
  64. Eevee-Sylveon
  65. Carbink
  66. Goomy-Sliggoo-Goodra
  67. Klefki            
  68. Phantump-Trevenant
  69. Zygarde 

Species that don't appear in Kalos or Alola dexes:

  1. Koffing-Weezing(does not appear in Sinnoh Dex, Kalos Dex or Alola Dex)
  2. Tangela(-Tangrowth)(does not appear in Hoenn Dex, Kalos Dex or Alola Dex)
  3. Ponyta-Rapidash(does not appear in Hoenn or New Unova, Kalos or Alola Dexes)
  4. Girafarig(does not appear in Kanto or New Unova, Kalos or Alola Dexes)

This current list gives us a nice collection of stuff to work with. Not only do they reduce the need for species that are not too unique, they also have a neat type distribution. Most lacking in this scheme is not a certain archetype, but a lack of three-stagers. There will likely be token additions from Alola as well, but it is difficult to determine what.

Edit (04.01.2017): On Species that have recently gained prominence:
  1. Granbull: With the introduction of Fairy-type, Granbull has become the go-to physical Fairy, in spite-of Azumarill. This might suggest a future buff.
  2. Gastrodon: Former Champion Pokémon, Gastrodon regained its prominence as one of Hapu's Pokémon, which can imply a future buff.
  3. Mismagius: Appearing in both Anabel and Phoebe's team, Mismagius might get a future buff besides new moves.
  4. Leafeon: Replacing Jolteon in SuMo, Leafeon might be ready for future moves.
  5. Hypno: After being put into freezer for two generations, Hypno regained some prominence as Faba's signature mon.
  6. Primeape: Being used by both Hala and Evelyn, Primeape gained some prominence as an acceptable Pokémon.
  7. Skarmory: The ol' reliable, this guy regained its status as a late-game Pokémon by reentering Pokémon League after being thrown into early Chateau trainers.
  8. Carbink: Though treated as a first stager in-game, this guy also appears in Pokémon League with both Steven and Olivia.
  9. Relicanth: Appearing on a prominent trainer for the first time, this guy is part of Olivia's team.
  10. Delibird: Because GF realized this guy exists, we might see more from it besides Drill Peck.
  11. Lilligant: Having gained some prominence, this gal might some neat buffs in the future.
  12. Tauros: Since it is a thing again, it might get something nifty.
On moves and other stuff for Types:
  1. Bug: Bug-type is currently missing in Special and Status moves. Bug-type is also desperate for new Trainer Classes for Western Regions, since just slapping Bug onto powerful trainers is not going to stick for a long time.
  2. Dark: Dark-type currently needs more emphasis on Special and powerful physical moves. It also needs another type specialist besides generic evil teams and Delinquent/Street Thug.
  3. Dragon: Dragon needs more Status and Special moves. It also needs more type specialists besides Ace Trainers/Veterans and Dragon Tamers.
  4. Electric: Electric needs more Physical moves and more type specialists that are common.
  5. Fairy: It just needs more moves in general.
  6. Fighting: It needs more Special and Status moves. It would also enjoy more classes for future proofing.
  7. Fire: Fire-type needs more Status moves.It would also enjoy more trainer archetypes.
  8. Flying: It just needs more moves, primarily Status and Special., but also a few Physical moves for other types. It would also enjoy more type specialists for future proofing.
  9. Ghost: It just needs more moves, primarily Physical and high powered. It would also enjoy future trainer classes for future proofing.
  10. Grass: Actually it is currently very nice. It would just need more standard moves, particularly for in-between and other types' coverage. More type specialists would also be nice, particularly an E4.
  11. Ground: It needs more Special and Status moves. And more type specialist classes.
  12. Ice: It needs more Status and Physical moves. And more type specialist classes.
  13. Normal: It needs more Special moves. More type specialists and an E4 would also be nice. 
  14. Poison: It needs more moves in general, particularly late-game and early-game moves. More type specialists besides generic evil teams would also be nice, so would another major type expert like a Gym Leader, E4 or ideally, a Champion.
  15. Psychic: It just needs more attacking moves, particularly Physical. It would also enjoy more type specialists besides Psychic, and a Champion.
  16. Rock: It needs more Special moves.It would also enjoy more type specialists.
  17. Steel: It needs more moves in general. It would also enjoy a real type specialist class.
  18. Water: It needs more moves in general. It would also enjoy more terrestrial specialists.
Gym Leader and E4 wishlist.
Gym Leaders:
  1. Dark
  2. Ground
  3. Ice
  4. Psychic
  5. Steel
  6. Bug
  7. Fire
  8. Rock
Elite Four:
  1. Fairy
  2. Poison
  3. Electric
  4. Grass
Champion: Normal

Villain Team: Dragon

Speculation:

Gym Leaders:
  1. Normal
  2. Dark
  3. Bug
  4. Fighting
  5. Ice
  6. Electric
  7. Dragon
  8. Steel
Elite Four:
  1. Grass
  2. Poison
  3. Fire
  4. Fairy
Champion: Varied or Psychic

Villain team: Rock

Edit(13.01.2017): On legendaries, I have two guesses:

-A repeat of Black/White: A trio that has the common matching type of the legendaries plus the types of the sub-legendaries after Winged Mirages, which are the Legendary Beasts. So, Fire/Psychic, Water/Psychic and Electric/Psychic can work.

-A repeat of R/S/E: Going for another Earth/Sky/Sea theme, these legendaries could be based off Grass, Bug and Poison. Alternatively, they can be Grass/Electric/Dragon to allude to Weather Trio.

-A repeat of R/G/B: Going for Fire/Grass/Water of the classic trio, these legendaries could continue the color theme of Sun/Moon. Though I'm primarily listing this because of Kiawe and Mallow.

-LolSina&Dexio: Ice and Psychic, would be primary type duo. Going for a Special Attack theme, the third type could be Electric and/or Dragon, but if that's too obvious it can be Bug instead.

For Mythicals I expect Fairy and Ghost theme to continue.

For sub-legends, I would have to go for a type basis:

Grass: Virizion, Tapu Bulu, (Kartana)
Fire: Entei, Moltres, Heatran
Ground: Landorus
Ice: Articuno, Regice
Normal: Regigigas
Rock: Regirock, (Nihilego)
Water: Suicune, Tapu Fini
Fairy: Guardian Deities
Psychic: Legendary Pixies, Lati Twins, Cresselia, Tapu Lele
Dragon: Lati twins, (Guzzlord)
Dark: (Guzzlord)
Poison: (Nihilego)
Electric: Zapdos, Raikou, Tapu Koko, (Xurkitree)
Steel: Registeel, Cobalion, (Kartana), (Celesteela)
Fighting: Swords of Justice, (Pheromosa), (Buzzwole)
Flying: Winged Mirages, Kami trio
Ghost: N/A

I don't think we will see more sub-legendaries next generation, but if we do, Flying, Fighting, Psychic, Electric, Fire are overdone.Water has too many Mythicals, and Steel is full enough.

A common shared type can be Dark-type, and the other types can be Poison, Rock and Ice or Grass.

Edit(15.01.2017): On items:

1.There seems to be a larger focus on consumables over everything else. I expect this to continue on, though we already covered Terrain related consumables.

2.For permanent items, it is possible that we might get something related to Safeguard. Other than that, some more critical hit related stuff would be nice.

I don't expect much game changing items as whatever is announced will be behind the gimmick of this generation.

Edit(12.02.2017):

-On starters types' we have:

Dragon: Fire and Grass
Ground: Water and Grass
Fighting: Fire and Grass
Dark: Water and Fire
Flying: Fire (and Grass)
Bug: N/A
Rock: N/A
Ghost: Grass
Steel: Water
Psychic: Fire
Normal: N/A
Ice: N/A
Electric: N/A
Poison: Grass
Fairy: Water

--Early rodent types:

Normal/Ground
Normal/Water
Dark/Normal

--Early bird types:

Fire/Flying
Water/Flying

--Early grass types:

Grass/Poison
Grass/Flying
Bug/Grass
Grass/Dark
Grass/Fairy
Water/Grass

--Early bug types:

Bug/Flying
Bug/Poison
Bug/Steel
Bug/Ground
Bug/Grass
Bug/Steel
Bug/Electric
Bug/Fairy
Water/Bug-Bug/Water

25.04.17: A new trade-only evolution item is to be expected:

Gen II:

Up-Grade: Porygon2, Normal
Dragon Scale: Kingdra, Water/Dragon
King's Rock: Politoed, Slowking, Water, Water/Psychic
Metal Coat: Scizor, Steelix, Bug/Steel, Steel/Ground

Gen III:

Deep Sea Scale, Fang: Gorebyss, Huntail

Gen IV:

Dubious Disc: Porygon-Z, Normal
Protector: Rhyperior, Ground/Rock
Reaper Cloth: Dusknoir, Ghost
Electirizer: Electivire, Electric
Magmarizer: Magmortar, Fire

Gen V:

Prism Scale: Milotic, Water

Gen VI:

Sachet: Aromatisse, Fairy
Whipped Dream: Slurpuff, Fairy

Others:

Gen IV:

Razor Fang: Gliscor, Ground/Flying
Razor Claw: Weavile, Dark/Ice
Oval Stone: Chansey, Normal

Poison, Fighting, Grass are missing.
Dedicated Bug, Psychic, Ground, Ice, Dark, Flying are missing.

Edit (03.06.2017):
Some guesses on BSTs:

  1. Grass starter: As the previous starter was a dual-offense Pokémon, this one will likely be either a Specially oriented tank, Specially oriented wall or a Specially oriented speedster.
  2. Water starter: As the previous starter was a Special tank, this one will likely be either a Physical offense Pokémon, or a fast wall.
  3. Fire starter: As the previous starter was a Physical tank, this one will likely be either a Physical sweeper or a fast wall.
  4. Regional bird: As the previous bird was a Physical tank, this one will likely be either Specially oriented or a fast wall.
  5. Starting bug: Quiver Dance spammers tend to be the same, but this one might be Special Defense oriented.
  6. Regional rodents: Rodents tend to be the same, but this one might be a fast wall.
  7. Starting grass: As the previous one was Physically oriented, this one will likely be either defensive or Specially oriented. It's opposite, if there is any would be the reverse.
Edit (09.06.2017):
  • Since there is no DPPt remake 7th gen, this will likely be where it occurs. Assuming we are still in 3DS, of course.
  • Necrozma forms will likely reach around 716 BST, so the next third legendary will likely reach to the base Arceus or more likely beyond. But since there won't be third version, it will likely not achieve that here.
  • Games will likely match RSE and ORAS, so either the main trio or a sub-trio will continue to next gen. Similarly, likely all legendaries will have an updated form, not just the main two or third guy.
  • In continuation with this, the next major gimmick will likely focus on Abilities.
  • In keeping with the trend, the third legendary will likely have around 580 BST and reach around 720 or 780+.
  • More Berries, likely ones focused on Accuracy and Evasion.
Edit(15.06.2017):
-Notes on cross generational updates:

--Cross-generational additions:

Gen II: 7 babies, 11 evolutions(6 main, 5 side)
Gen III: 2 babes,
Gen IV: 7 babies, 22 evolutions (18 main, 4 side)
Gen V: N/A
Gen VI: 46 Megas(+2 alt Megas), 1 side, 2 Primals
Gen VII: 13 Alolan forms (10 full lines, 3 side evos)

Looking at this one would expect a massive amount of Megas, but since that mechanic isn't coming back, we can't say anything until we see what replaces it. Babies can also return.

For stat retcons

Gen 6: 29, almost exclusively third stages.
Gen 7: 26, primarily second stages.

This likely means Gen 8 will introduce about 23 retcons, primarily for single stage Pokémon. However, without cross-gen evos, that number might increase.

Edit(21.07.2017): Rough BST ranges for dex speculation:
  1. Grass
  2. Grass
  3. Grass/Rock : Grass starter, around 530-535 BST
  4. Fire
  5. Fire
  6. Fire/Fairy: Fire starter, around 530-535 BST
  7. Water
  8. Water
  9. Water/Ghost or Water/Fighting: Water starter, around 530-535 BST
  10. Normal/Flying
  11. Normal/Flying or Electric/Flying
  12. Normal/Flying or Electric/Flying: Starting bird, around 485-499 BST.
  13. Bug
  14. Bug
  15. Bug or Bug/Flying or Bug/Fairy or Bug/Fire: Starting bug, around 410-500 BST
  16. Normal
  17. Normal or Normal/Electric: Starting rodent, around 410-425 BST
  18. Grass/Water
  19. Grass/Water: Starting grass, around 480 BST
  20. Poison/Grass
  21. Poison/Grass: Starting grass II, around 480 BST
  22. Fire/Electric
  23. Fire/Electric: Starting fire, around 500 BST 
  24. Fighting
  25. Fighting/Rock: Starting Fighter, around 490-500 BST
  26. Electric/Fighting
  27. Electric/Fighting: Starting electric, around 480-490 BST
  28. Ghost/Water
  29. Ghost/Water: Starting Ghost, around 480 BST
  30. Rock/Ghost: Mid-game Ghost, around 490 BST
  31. Ground/Water
  32. Ground/Water: Mid-game Ground, around 500 BST
  33. Dark/Normal
  34. Dark/Normal: Starting Dark, around 450 BST
  35. Ice/Normal
  36. Ice/Normal: Late-game Ice, around 500 BST
  37. Water/Steel
  38. Water/Steel: Generic fish, around 480 BST
  39. Steel/Fire
  40. Steel/Fire: Late-game Steel, around 520 BST
  41. Electric/Normal or Electric/Ground: Pikaclone, around 435 BST
  42. Rock/Fire
  43. Rock/Fire: Fossil I, around 521 BST
  44. Flying/Rock
  45. Flying/Rock: Fossil II, around 521 BST
  46. Psychic/Ground
  47. Psychic/Ground: Mid-game Psychic, around 480 BST
  48. Dark/Poison or Poison/Fighting: Early poison
  49. Dark/Poison or Poison/Fighting: Early poison, around 480 BST
  50. Bug
  51. Bug: Generic mid-game bug. We need more pure bugs., around 470 BST
  52. Electric/Dragon: Generic standalone, around 490 BST
  53. Fairy/Dragon: Generic standalone, around 490 BST
  54. Rock: Generic standalone., around 480 BST
  55. Flying
  56. Flying: Generic gimmick, around 480 BST
  57. Dragon/Bug
  58. Dragon/Bug
  59. Dragon/Bug: Pseudo, around 600 BST
  60. Psychic/Fire
  61. Psychic/Water
  62. Psychic/Electric: Legendary box trio, around 680 BST
  63. Ice/Fairy: Mythical 1
  64. Dark/Ghost: Mythical 2
  65. Steel/Normal: Mythical 3, around 600 BST
  66. ((Grass + Fire )): Possible Cherrim or Sunflora forme?
  67. ((Psychic + Ice)): Possible Jynx or Cresselia forme?
  68. (( Rock )): Possible Sudowoodo or Gigalith forme?
  69. (( Steel )): Possible Registeel or Klinklang forme?
  70. ((Ground )): Possible Donphan forme?
  71. (( Bug + Flying )): Possible Ledian or Vivillon forme?
  72. ((Bug + Psychic )): Possible Butterfree forme?
  73. (( Ice )): Possible Cryogonal forme?
  74. ((Ice/Fighting)): Possible Beartic forme?
  75. ((Dark + Steel)): Possible Bisharp forme?
  76. ((Dragon/Dark)): Possible Haxorus or Druddigon forme?
  77. ((Dragon/Water)): Possible Goodra forme?
  78. ((Poison/Bug)): Possible Gligar regional forme?
  79. (( Bug + Dark)): Possible Accelgor or Ninjask forme?
  80. ((Ice + Normal)): Possible regional forme?
  81. ((Normal + Grass): Possible regional forme? Sawsbuck forme?
  82. ((Water + Ice)): Possible Walrein, Dewgong, Lapras or Cloyster forme?
  83. (( Fairy )): Possible regional forme?
  84. (( Bug + Ground )): Possible regional forme?
  85. (( Ice + Flying )): Possible regional forme ?
  86. ((Electric )): Possible Electivire forme?
  87. ((Dragon + Psychic )): Possible regional forme?
  88. ((Dark + Water)): Possible Crawdaunt or Malamar forme?
  89. ((Water )): Possible regional forme?
  90. ((Fire )): Possible Magmortar forme?
  91. ((Dark)): Possible regional forme?
  92. ((Fighting)): Possible Primeape forme?
  93. ((Dragon +Flying )): Possible Dragonite or Noivern forme?
  94. ((Fighting + Psychic)): Possible regional forme? Or Mienshao or Grumpig forme?
  95. ((Psychic+ Ground)): Possible Claydol forme?
  96. ((Psychic+ Rock)): Possible Solrock or Lunatone forme? Grumpig forme?
  97. ((Dark+ Ground)): Regional variant? Krookodile forme?
  98. ((Poison + Dragon)): Regional variant? Arbok or Dragalge forme?
  99. ((Ghost )): Mismagius forme? Regional variant?
  100. (( Grass )): Meganium forme? Regional variant?
OR

  1. Grass
  2. Grass
  3. Grass/Psychic : Grass starter, around 530-535
  4. Fire
  5. Fire
  6. Fire/Poison: Fire starter, around 530-535
  7. Water
  8. Water
  9. Water/Rock: Water starter, around 530-535
  10. Normal/Flying
  11. Normal/Flying or Fairy/Flying
  12. Normal/Flying or Fairy/Flying: Starting bird, around 485-499
  13. Grass/Fighting:
  14. Grass/Fighting: Starting Grass, around 480
  15. Grass/Ground:
  16. Grass/Ground: Starting Grass, around 480
  17. Ground
  18. Ground: Starting Ground, around 500
  19. Dark:
  20. Dark/Ground: Starting Dark, around 450
  21. Grass: Generic standalone, around 470
  22. Bug
  23. Bug
  24. Bug/Flying: Generic bug, around 410-500
  25. Fighting
  26. Fighting/Rock: Generic Fighting, around 490
  27. Poison/Bug
  28. Poison/Bug: Generic Poison, around 480
  29. Water
  30. Water: Generic fish, around 480
  31. Ground/Water
  32. Ground/Water: Generic mud mon., around 480
  33. Normal/Electric
  34. Normal/Electric: Generic electric, around 480
  35. Psychic/Ice: Generic standalone, around 470
  36. Fairy/Psychic: Generic standalone, around 470
  37. Flying/Psychic
  38. Flying/Psychic: Generic Psychic, around 480
  39. Fairy
  40. Fairy: Generic Fairy, around 480
  41. Fairy/Fire
  42. Fairy/Fire: Generic Fire, around 500
  43. Ice/Fighting: Generic standalone, around 480
  44. Steel
  45. Steel: Generic Steel, around 500
  46. Ice/Rock: Generic standalone, around 475
  47. Ice/Normal
  48. Ice/Normal: Generic late-game Ice, around 500
  49. Grass/Rock: Generic standalone, around 480
  50. Rock/Dark: 
  51. Rock/Dark: Generic fossil I, around 521
  52. Steel/Rock:
  53. Steel/Rock: Generic fossil II, around 521
  54. Ghost
  55. Ghost: Generic Ghost, around 490
  56. Bug/Fairy: Generic standalone, around 490
  57. Dragon
  58. Dragon
  59. Dragon/Steel: Pseudo, around 600
  60. Fairy/Fighting
  61. Ghost/Flying
  62. Dragon/Normal: Legendary trio, around 680
  63. Fairy/Grass: Mythical I
  64. Rock/Ghost: Mythical II
  65. Fighting/Psychic: Mythical III, around 600
Possible HA additions:

Gastly-line: Infiltrator.
Furfrou: Cute Charm or Trace
Ferroseed: Anticipation
Turtonator: Aftermath
Groudon, Rayquaza, Kyogre: Pressure.

Edit(02.08.2015):

Type combinations that have not reappeared for two generations:
  1. Poison
  2. Water/Flying--Flying/Water
  3. Ground/Flying--Flying/Ground
  4. Ground/Dark--Dark/Ground
  5. Normal/Grass--Grass/Normal
  6. Water/Fighting---Fighting/Water
  7. Water/Ghost--Ghost/Water
  8. Dark/Steel--Steel/Dark
  9. Ground/Electric--Electric/Ground
  10. Rock/Fighting--Fighting/Rock
  11. Dragon/Ice--Ice/Dragon
  12. Bug/Grass-Grass/Bug
Type combinations that have not reappeared for three generations:
  1. Rock/Ground--Ground/Rock
  2. Rock/Steel-Steel/Rock
  3. Bug/Rock--Rock/Bug
  4. Electric/Water-Water/Electric
  5. Ice/Ground--Ground/Ice
  6. Bug/Ground--Ground/Bug
  7. Water/Dragon--Dragon/Water
  8. Dark/Ice--Ice/Dark
  9. Fairy/Flying--Flying/Fairy
  10. Normal/Water--Water/Normal
  11. Ghost/Dragon--Dragon/Ghost
  12. Steel/Dragon--Dragon/Steel
  13. Fire/Steel--Steel/Fire
  14. Water/Steel--Steel/Water
  15. Grass/Ground--Ground/Grass
  16. Electric/Ghost--Ghost/Electric
  17. Electric/Fire--Fire/Electric
  18. Electric/Grass--Grass/Electric
  19. Electric/Ice--Ice/Electric
  20. Ice/Ghost--Ghost/Ice
  21. Poison/Fighting--Fighting/Poison
Type combinations that have not reappeared for four generations:
  1. Water/Ice--Ice/Water
  2. Water/Grass--Grass/Water
  3. Grass/Dark--Dark/Grass
  4. Ground/Psychic--Psychic/Ground
  5. Rock/Grass-Grass/Rock
  6. Rock/Psychic--Psychic/Rock
  7. Bug/Ghost--Ghost/Bug
Type combinations that have not reappeared for five generations:
  1. Psychic/Grass--Grass/Psychic
  2. Ice/Flying--Flying/Ice
  3. Ice/Psychic--Psychic/Ice
  4. Fire/Rock--Rock/Fire
Type combinations that have not reappeared for six generations:
  1. Poison/Ground--Ground/Poison
Edit(09.08.2017):
The next big thing involving Pikachu can be a few things:

-A gender independent form, such as Cosplay Pikachu being a form change, rather than a specific Pikachu.
-A third ability for the line.
-A defensive Light Ball.
-Light Ball affecting Pichu.

Edit(16.08.2017):
-Possibly a new evolution stone, either one that is type based like a Psychic Stone, or one that is based on a theme like a Twilight Stone or Dream Stone.
-Possible removal of type boosting items besides plates.

Edit(06.09.2017):
Regional Dex Speculation:

Sub-dex 1:
  1. Grass Starter
  2. Grass Starter
  3. Grass Starter
  4. Fire Starter
  5. Fire Starter
  6. Fire Starter
  7. Water Starter
  8. Water Starter
  9. Water Starter
  10. Generic Rodent
  11. Generic Rodent
  12. Patrat
  13. Watchog
  14. Bidoof
  15. Bibarel
  16. Generic Bug
  17. Generic Bug
  18. Generic Bug
  19. Scatterbug
  20. Spewpa
  21. Vivillon
  22. Burmy 
  23. Mothim
  24. Wormadam
  25. Generic Bird
  26. Generic Bird
  27. Generic Bird
  28. Pidove
  29. Tranquill
  30. Unfezant
  31. Pichu
  32. Pikachu
  33. Raichu
  34. Generic Electric
  35. Generic Electric
  36. Generic Pikaclone
  37. Pachirisu
  38. Togedemaru
  39. Generic Fishmon
  40. Generic Fishmon
  41. Generic Grass
  42. Generic Grass
  43. Sunkern
  44. Sunflora
  45. Purrloin
  46. Liepard
  47. Meowth
  48. Persian
  49. Generic Fire
  50. Generic Fire
  51. Generic Water
  52. Generic Water
  53. Carvanha
  54. Sharpedo
  55. Krabby
  56. Kingler
  57. Drowzee
  58. Hypno
  59. Buneary
  60. Lopunny
  61. Diglett
  62. Dugtrio
  63. Generic Dark
  64. Generic Dark
  65. Stunky
  66. Skuntank
  67. Glameow
  68. Purugly
  69. Makuhita
  70. Hariyama
  71. Timburr
  72. Gurdurr
  73. Conkeldurr
  74. Generic Fighting
  75. Generic Fighting
  76. Munna
  77. Musharna
  78. Venonat
  79. Venomoth
  80. Natu
  81. Xatu
  82. Abra
  83. Kadabra
  84. Alakazam
  85. Cotttonee
  86. Whimsicott
  87. Growlithe
  88. Arcanine
  89. Buizel
  90. Floatzel
  91. Bonsly
  92. Sudowoodo
  93. Mime Jr.
  94. Mr. Mime
  95. Spiritomb
  96. Aipom
  97. Ambipom
  98. Durant
  99. Heatmor
  100. Seel
  101. Dewgong
  102. Shellder
  103. Cloyster
  104. Seedot
  105. Nuzleaf
  106. Shiftry
  107. Lotad
  108. Lombre
  109. Ludicolo
  110. Bouffalant
  111. Wimpod
  112. Golisopod
  113. Woobat
  114. Swoobat
  115. Sigilyph
  116. Generic Fairy
  117. Generic Fairy
  118. Swirlix
  119. Slurpuff
  120. Spritzee
  121. Aromatisse
  122. Cottonee
  123. Whimsicott
  124. Karrablast
  125. Escavalier
  126. Shelmet
  127. Accelgor
  128. Cutiefly
  129. Ribombee
  130. Gible
  131. Gabite
  132. Garchomp
  133. Regirock
  134. Regice
  135. Registeel
Sub-dex 2:
  1. Lickitung
  2. Lickilicky
  3. Tauros
  4. Miltank
  5. Zangoose
  6. Seviper
  7. Generic Poison
  8. Generic Poison
  9. Salandit
  10. Salazzle
  11. Koffing
  12. Weezing
  13. Skorupi
  14. Drapion
  15. Tangela
  16. Tangrowth
  17. Bounsweet
  18. Steenee
  19. Tsareena
  20. Generic Rock
  21. Generic Rock
  22. Geodude
  23. Graveler
  24. Golem
  25. Nosepass
  26. Probopass
  27. Roggenrola
  28. Boldore
  29. Gigalith
  30. Rockruff
  31. Lycanroc
  32. Generic Ground
  33. Generic Ground
  34. Hippowdon
  35. Hippopotas
  36. Mudbray
  37. Mudsdale
  38. Numel
  39. Camerupt
  40. Golett
  41. Golurk
  42. Omanyte
  43. Omastar
  44. Kabuto
  45. Kabutops
  46. Generic Fossil
  47. Generic Fossil
  48. Generic Fossil
  49. Generic Fossil
  50. Generic Psychic
  51. Generic Psychic
  52. Gothita
  53. Gothorita
  54. Gothitelle
  55. Solosis
  56. Duosion
  57. Reuniclus
  58. Zorua
  59. Zoroark
  60. Riolu
  61. Lucario
  62. Togepi
  63. Togetic
  64. Togekiss
  65. Flabébé
  66. Floette
  67. Florges
  68. Elgyem
  69. Beheeyem
  70. Klefki
  71. Klink
  72. Klang
  73. Klinklang
  74. Magnemite
  75. Magneton
  76. Magnezone
  77. Teddiursa
  78. Ursaring
  79. Generic gimmick
  80. General gimmick
  81. Tynamo
  82. Eelektrik
  83. Eelektross
  84. Frillish
  85. Jellicent
  86. Tentacool
  87. Tentacruel
  88. Clamperl
  89. Huntail
  90. Gorebyss
  91. Mantyke
  92. Mantine
  93. Larvesta
  94. Volcarona
  95. Darumaka
  96. Darmanitan
  97. Magby
  98. Magmar
  99. Magmortar
  100. Elekid
  101. Electabuzz
  102. Electivire
  103. Blitzle
  104. Zebstrika
  105. Joltik
  106. Galvantula
  107. Spheal
  108. Sealeo
  109. Walrein
  110. Swinub
  111. Piloswine
  112. Mamoswine
  113. Zubat
  114. Golbat
  115. Crobat
  116. Minior
  117. Aerodactyl
  118. Hawlucha
  119. Doduo
  120. Dodrio
  121. Natu
  122. Xatu
  123. Pancham
  124. Pangoro
  125. Stufful
  126. Bewear
  127. Teddiursa
  128. Ursaring
  129. Sigilyph
  130. Kommo-o
  131. Jangmo-o
  132. Kommo-o
  133. Regigigas
  134. Latias
  135. Latios
Sub-dex 3:
  1. Generic standalone
  2. Generic standalone
  3. Kecleon
  4. Stantler
  5. Girafarig
  6. Shroomish
  7. Breloom
  8. Foongus
  9. Amoonguss
  10. Slowpoke
  11. Slowbro
  12. Slowking
  13. Psyduck
  14. Golduck
  15. Staryu
  16. Starmie
  17. Generic Ice
  18. Generic Ice
  19. Vanillite
  20. Vanillish
  21. Vanilluxe
  22. Cubchoo
  23. Beartic
  24. Snorunt
  25. Glalie
  26. Froslass
  27. Snover
  28. Abomasnow
  29. Generic Ghost
  30. Generic Ghost
  31. Duskull
  32. Dusclops
  33. Dusknoir
  34. Litwick
  35. Lampent
  36. Chandelure
  37. Misdreavus
  38. Mismagius
  39. Drifloon
  40. Drifblim
  41. Generic Steel
  42. Generic Steel
  43. Honedge
  44. Doublade
  45. Aegislash
  46. Ferroseed
  47. Ferrothorn
  48. Pawniard
  49. Bisharp
  50. Bronzor
  51. Bronzong
  52. Baltoy
  53. Claydol
  54. Lunatone
  55. Solrock
  56. Koffing
  57. Weezing
  58. Grimer
  59. Muk
  60. Gulpin
  61. Swalot
  62. Trubbish
  63. Garbodor
  64. Gligar
  65. Gliscor
  66. Sneasel
  67. Weavile
  68. Yanma
  69. Yanmega
  70. Kangaskhan
  71. Feebas
  72. Milotic
  73. Magikarp
  74. Gyarados
  75. Munchlax
  76. Snorlax
  77. Porygon
  78. Porygon2
  79. Porygon-Z
  80. Pyukumuku
  81. Lapras
  82. Budew
  83. Roselia
  84. Roserade
  85. Chatot
  86. Amaura
  87. Aurorus
  88. Tyrunt
  89. Tyrantrum
  90. Mienfoo
  91. Mienshao
  92. Phanpy
  93. Donphan
  94. Onix
  95. Steelix
  96. Pidgey
  97. Pidgeotto
  98. Pidgeot
  99. Hoothoot
  100. Noctowl
  101. Oranguru
  102. Passimian
  103. Cleffa
  104. Clefairy
  105. Clefable
  106. Absol
  107. Igglybuff
  108. Jigglypuff
  109. Wigglytuff
  110. Skrelp
  111. Dragalge
  112. Clauncher
  113. Clawitzer
  114. Druddigon
  115. Drampa
  116. Turtonator
  117. Dratini
  118. Dragonair
  119. Dragonite
  120. Generic Dragon
  121. Generic Dragon
  122. Noibat
  123. Noivern
  124. Goomy
  125. Sliggoo
  126. Goodra
  127. Deino
  128. Zweilous
  129. Hydreigon
  130. Generic Pseudo
  131. Generic Pseudo
  132. Generic Pseudo
  133. Generic Legendary
  134. Generic Legendary
  135. Generic Legendary
Note: Mythicals appear in the full dex Alola style.

Edit(30.09.2017): Potential stat updates:

Bibarel: +10
Mothim/Wormadam: +30
Pachirisu: +30
Sunflora: +40
Purugly: +25
Venomoth: +30
Sudowoodo: +50
Dewgong: +30
Garbodor: +25
Girafarig: +30
Stantler: +20
Aromatisse: +20
Ludicolo/Shiftry: +10
Swoobat: +30
Gothitelle/Reuniclus: +10
Golem: +20
Beheeyem :+20
Spiritomb: +30

Edit (8.10.2017):

Potentially replaced TMs
  1. Venoshock: Replaced by a Sleep inducing move?
  2. Smack Down: Replaced by a Special Rock move?
  3. Charge Beam: Replaced by a Special Dragon move?
  4. Sludge Wave: Replaced by a Confusion inducing move?
  5. Aerial Ace: Replaced by a Special Flying move?
  6. Charge Beam: Replaced by a stat increasing move?
  7. Sky Drop: Replaced by a Physical Fairy move?
  8. Infestation: Replaced by another Special Bug move?
  9. Dream Eater: Replaced by a Fairy status?
Potential additional berries:
  1. 80 BP Fairy
  2. 90 BP Fairy
  3. 100 BP Fairy
  4. 100 BP Steel
  5. 80 BP Normal
  6. 90 BP Normal
  7. 100 BP Normal
Edit (16.10.2017): There might be another entry hazard. So far we have Rock, Poison, Bug and Ground. The next hazard can be Ice, Flying or Ghost. V-create might also end up having its own tutor.

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