Gen XIX:
- Console: Tentatively Nintendo Switch's fifth successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
- Year: 2052-2053. 2052 is if Switch is released in 2017. 2053 is if Nintendo has a real successor to 3DS in 2018.
- Location basis: From most likely to least likely:
- Illinois
- Ohio
- Colorado
- Massachusetts: Important Japanese American states
- Dex structure. Either around 80 Pokémon and 20 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto counterparts to Gen I Pokémon, whether they are new species that are successors to existing ones, or a new idea spun off regional variants.
- New field move: New elemental field moves after this point should be based off associated types rather than individual types. This should change metagame drastically, making several types great through this association.
- Less forms, more variants:At this point onward, species with existing form changes should have more forms in addition to existing ones, similar to Digimon's recolors.
- Anything else?: More streamlining to consumable items should happen. A secondary item pocket for consumables and new abilities and moves for consumables can occur here.
Primary Dex Speculation:
- Grass
- Grass
- Grass/Fairy
- Water
- Water
- Water/Dragon
- Fire
- Fire
- Fire/Rock
- Flying
- Flying/Ground
- Flying/Ground
- Normal/Fire
- Normal/Fire
- Ground/Bug
- Ground/Bug
- Ground/Bug
- Ground/Rock
- Ground/Rock
- Fighting/Psychic
- Fighting/Psychic
- Bug/Water
- Bug/Water
- Ground/Psychic
- Ground/Psychic
- Dark/Poison
- Dark/Poison
- Steel/Fire
- Steel/Fire
- Fairy/Dragon
- Fairy/Dragon
- Fire/Electric
- Fire/Electric
- Electric/Dragon
- Electric/Dragon
- Grass/Water
- Grass/Water
- Fighting/Poison
- Fighting/Poison
- Psychic/Ground
- Psychic/Ground
- Rock/Steel
- Rock/Steel
- Steel/Ice
- Steel/Ice
Alternative Dex Speculation:
- Grass
- Grass
- Grass/Psychic
- Water
- Water
- Water/Rock
- Fire
- Fire
- Fire/Grass
- Flying
- Flying/Electric
- Flying/Electric
- Normal/Grass
- Normal/Grass
- Ground/Bug
- Ground/Bug
- Ground/Bug
- Ground/Rock
- Ground/Rock
- Fighting/Psychic
- Fighting/Psychic
- Bug/Water
- Bug/Water
- Ground/Psychic
- Ground/Psychic
- Dark/Fighting
- Dark/Fighting
- Rock/Fire
- Rock/Fire
- Fairy/Grass
- Fairy/Grass
- Ice/Electric
- Ice/Electric
- Ground/Dragon
- Ground/Dragon
- Grass/Psychic
- Grass/Psychic
- Ghost/Poison
- Ghost/Poison
- Ground/Dark
- Ground/Dark
- Dragon/Steel
- Dragon/Steel
- Ice/Fairy
- Ice/Fairy
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