1.Stats: Should Krookodile get a stat boost, Evolution, Mega Evolution or nothing?
Krookodile already has gained a small boost, and the maximum it can get is +20, which would make it stronger than the Unova starters. Oddly enough, because of this boost, Krookodile is no longer considered a competitively valuable Pokémon by Game Freak, as it was removed from Battle Tree alongside others. But this boost was exactly what kept Krookodile in UU despite the Fairy-types... though it will likely drop in the next generation.
An evolution is impossible, obviously. A Mega Evolution would make sense, but it would raise the question about what it will be its Ability, as the species is versatile enough to get anything, but only one thing will make it successful.
2.Should Krookodile get more abilities?
Here's a list. It has already got some nice abilities, but if you want more:
- Arena Trap
- Defiant
- Frisk
- Iron Fist
- Keen Eye
- Moody
- Rivalry
- Sand Force
- Sand Veil
- Sand Rush
- Sand Stream
- Shadow Tag
- Sniper
- Strong Jaw
- Super Luck
- Tough Claws
- Unnerve
Yep. Krookodile has a nice movepool, but it is rather wonky. Some additions would include:
- Cross Poison
- Crush Claw
- Dizzy Punch
- Dragon Dance
- Dragon Rage
- Dynamic Punch
- Fake Tears
- Feint Attack
- Fissure
- Flatter
- Follow Me
- Force Palm
- Foresight
- Hyper Fang
- Magnitude
- Memento
- Mud Bomb
- Mud Shot
- Mud Sport
- Nasty Plot
- Night Slash
- Punishment
- Revenge
- Rock Blast
- Rock Wrecker
- Rototiller
- Screech
- Slash
- Spikes
- Sucker Punch
- Supersonic
- Switcheroo
- Tail Slap
- Wake-Up Slap
4.What additional typing Krookodile can have?
Dragon is the most obvious one, Normal, Fighting and Rock would be the lesser ones, and Poison would be the least.
Hiç yorum yok:
Yorum Gönder