To have complete zero sum in each types:
Types that need 1 super-effectiveness:
- Electric
- Dark
- Steel
- Normal
- Poison
Types that 4 need super-effectiveness:
- Grass
- Bug
Types that need 1 resistance against:
- Rock
- Ghost
Types that need 3 resistances against:
- Ground
Types that need 1 immunity against:
- Flying
- Ghost
- Dark
- Steel
- Fairy
Types that need 1 resistance:
- Normal
- Grass
- Ground
- Psychic
- Rock
- Dark
Types that need 3 resistances:
- Ice
Types that need 1 weakness:
- Dragon
- Fairy
Types that need 2 weaknesses:
- Water
- Electric
- Fire
- Poison
Types that need 7 weaknesses:
- Steel
Types that need 1 immunity:
- Fighting
- Poison
- Electric
- Psychic
- Dragon
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