18 Şubat 2017 Cumartesi

Shitty Gen IX Speculation, Pre-Gen VII

Continuation of this. Likely will be reposted after Gen VIII is fully datamined.


  1. Console: Tentatively Nintendo Switch. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
  2. Year: 2022-2023. 2022 is if Switch is released in 2017. 2023 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • California: Next major VGC arena after Hawaii.
  • Florida: Next major VGC arena after California.
  • Malaysia: One of the bigger pivots for Nintendo's expansion to greater China area.
  • South Korea: One of the major Nintendo console regions.
  • Return to Japan: I dunno, do you have any other thoughts?
  1. Dex structure. Either around 80 Pokémon and 20 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto counterparts to Gen I Pokémon, whether they are new species that are successors to existing ones, or a new idea spun off regional variants.
  2. Type change: With only 25 type combinations remaining, about 15 of them used up in the previous gen, a big change to the way types work should be expected.
  3. Ability overhaul: After the overhaul on evolutions and moves, the last things that remain are abilities, types and items. Abilities are more likely to be overhauled for obvious reasons.
  4. New field move: Successors to whatever showcased last-gen should appear here.
  5. More overworld encounters: Because we are in 3D (TM). And at this point, we will likely see a shift from random encounters to half-way overworld encounters.
  6. Less evolutions, more forms: Because they sell better.
  7. Possible update on Move Tutors: Such as a new app that allows you to obtain Move Tutor applications.
  8. Battle Royale removed: Due to limitations of the hardware, Battle Royale is now removed.
Dex Speculation:
  1. Grass
  2. Grass
  3. Grass/Normal
  4. Fire
  5. Fire
  6. Fire/Bug
  7. Water
  8. Water
  9. Water/Rock
  10. Normal/Flying
  11. Normal/Flying or Dark/Flying
  12. Normal/Flying or Dark/Flying : Early Flying
  13. Normal/Poison
  14. Normal/Poison: Generic rodent
  15. Dark
  16. Dark: Early Dark
  17. Bug
  18. Bug/Rock
  19. Bug/Rock: Primary early bug
  20. Bug/Poison:
  21. Bug/Poison
  22. Bug/Poison: Secondary early bug
  23. Poison
  24. Poison: Grimer successor
  25. Ghost
  26. Ghost: Early Ghost
  27. Fighting
  28. Fighting/Ground: Early Fighting
  29. Ghost/Psychic: Late-game Ghost
  30. Grass/Psychic: Spore user
  31. Grass/Psychic: Spore user
  32. Bug/Psychic:
  33. Bug/Psychic: Generic bug
  34. Bug/Dark:
  35. Bug/Dark: Generic bug II
  36. Water/Ice
  37. Water/Ice: Generic fish
  38. Rock/Grass
  39. Rock/Grass: Fossil I
  40. Bug/Rock:
  41. Bug/Rock: Fossil II
  42. Ice/Ground
  43. Ice/Ground: Late-game ice
  44. Ice/Psychic
  45. Ice/Psychic: Late-game ice II
  46. Steel/Dark
  47. Steel/Dark: Late game Steel
  48. Electric/Grass: Generic Pikaclone
  49. Fighting/Electric
  50. Fighting/Electric: Late Fighting
  51. Normal: Standalone Normal
  52. Bug
  53. Bug/Dragon
  54. Bug/Dragon: Mid-game dragon
  55. Dragon/Water
  56. Dragon/Water: Mid-game dragon ii
  57. Normal
  58. Normal/Steel
  59. Normal/Steel: Pseudo
  60. Bug/Ghost
  61. Grass/Ghost
  62. Poison/Ghost: Legendary trio
  63. Poison/Flying
  64. Psychic
  65. Ghost: Main legendaries
  66. Psychic
  67. Psychic
  68. Psychic: Early Psychic
  69. Psychic/Poison
  70. Psychic/Poison: Gimmick
  71. Fairy/Normal: Chansey clone
  72. Ground
  73. Ground/Flying: Generic early Ground
  74. Water/Grass:
  75. Water/Grass: Generic Water ii
  76. Fairy/Fire: Mythical I
  77. Normal/Ghost: Mythical II
  78. Fighting/Fairy: Mythical III
  79. ((Psychic +Fire)): Alternate Magmortar forme?
  80. ((Water+Grass))
  81. ((Water+Grass)): Alternate Skrelp forme?
  82. ((Fire+Fighting))
  83. ((Fire+Fighting)): Alternate Growlithe forme?
  84. ((Fire+Electric))
  85. ((Fire+Electric)): Alternate Manectric forme?
  86. ((Ice+Electric))
  87. ((Ice+Electric)): Alternate Luxio forme?
  88. ((Electric+Steel))
  89. ((Electric+Steel)): Alternate Klang forme?
  90. ((Dark+Psychic))
  91. ((Dark+Psychic)): Alternate Hypno forme?
  92. ((Ice+Psychic)): Alternate Medicham forme?
  93. ((Normal+Ground)): Alternate Tauros forme?
  94. ((Rock+Fighting))
  95. ((Rock+Fighting))
  96. ((Rock+Fighting)): Alternate Machamp forme?
  97. ((Ice+Dragon)): Alternate Lapras forme?
  98. ((Water+Fairy))
  99. ((Water+Fairy)): Alternate Seel forme?
  100. ((Water+Steel)): Alternate Cloyster forme?
  101. ((Water+Psychic)): Alternate Politoed forme?
  102. ((Fairy))
  103. ((Fairy)): Alternate Delcatty forme?
  104. ((Rock+Fire)): Alternate Solrock forme?
  105. ((Rock+Ice)): Alternate Lunatone forme? 
  1. A potentially large dex?: Previous two generations kept the 100+ Pokémon by introducing new forms that are de facto new species, like Megas and Regional forms. However, we currently have 802 Pokémon, and to reach to the next hundred like how the previous generations did, we need at least 98 new Pokémon. It is possible that we might see another 150 like in BW era, but we will likely see many alternate forms instead.
  2. Lots and lots of signature moves and abilities: Which won't amount to anything, but cause issues for a single generation.
  3. Another massive Level-Up move update: It is an odd generation, so it is bound to happen.
  4. No remake: It is not a new hardware, so it is unlikely to happen.
  5. Alternate dex speculation:
  1. Grass
  2. Grass
  3. Grass/Bug
  4. Fire
  5. Fire
  6. Fire/Rock
  7. Water
  8. Water
  9. Water/Bug
  10. Normal/Flying
  11. Normal/Flying or Steel/Flying
  12. Normal/Flying or Steel/Flying : Early Flying
  13. Normal
  14. Normal: Generic rodent
  15. Dark
  16. Dark: Early Dark
  17. Bug
  18. Bug/Ground
  19. Bug/Ground: Primary early bug
  20. Bug/Poison:
  21. Bug/Poison
  22. Bug/Poison: Secondary early bug
  23. Poison/Water
  24. Poison/Water: Grimer successor
  25. Ghost
  26. Ghost: Early Ghost
  27. Fighting
  28. Fighting/Ground: Early Fighting
  29. Ghost/Psychic: Late-game Ghost
  30. Grass/Dark: Spore user
  31. Grass/Dark: Spore user
  32. Bug/Fairy:
  33. Bug/Fairy: Generic bug
  34. Bug/Dark:
  35. Bug/Dark: Generic bug II
  36. Water/Ice
  37. Water/Ice: Generic fish
  38. Rock/Grass
  39. Rock/Grass: Fossil I
  40. Bug/Rock:
  41. Bug/Rock: Fossil II
  42. Ice/Fighting
  43. Ice/Fighting: Late-game ice
  44. Ice
  45. Ice: Late-game ice II
  46. Steel/Electric
  47. Steel/Electric: Late game Steel
  48. Electric/Grass: Generic Pikaclone
  49. Fighting/Electric
  50. Fighting/Electric: Late Fighting
  51. Normal: Standalone Normal
  52. Steel
  53. Steel
  54. Steel/Flying: Pseudo
  55. Bug
  56. Bug/Dragon
  57. Bug/Dragon: Mid-game dragon
  58. Dragon/Water
  59. Dragon/Water: Mid-game dragon ii
  60. Psychic
  61. Psychic
  62. Psychic: Early Psychic
  63. Psychic/Poison
  64. Psychic/Poison: Gimmick
  65. Bug/Dark
  66. Grass/Dark
  67. Poison/Dark: Legendary trio
  68. Rock/Ghost
  69. Ice/Ghost
  70. Steel/Ghost: Main legendaries
  71. Fairy/Normal: Chansey clone
  72. Ground
  73. Ground/Flying: Generic early Ground
  74. Rock/Water
  75. Rock/Water: Early Rock
  76. Water/Grass:
  77. Water/Grass: Generic Water ii
  78. Fairy/Fire: Mythical I
  79. Normal/Ghost: Mythical II
  80. Fighting/Fairy: Mythical III
Some thoughts on the future of the types. Be careful, these are assumed under the idea that type chart is not altered in any shape or form:

Grass: Either at this generation or the previous one, Grass should have covered all possible type combinations it can have. Having passed the 100 species barrier, Grass-type from this point onward should be considered as one of the primary elemental types.

With this in mind, Grass and Bug should start diffusing from each other, eventually causing Bug-type to fully separate from Grass-type in TCG in Gen 11.

Bug: As a new odd generation, Bug-type should another grand renaissance this gen, covering more missing combinations. It will not fully separate itself from its Grass parent, yet. But it will start to reach to break the 100 barrier.

Older Bugs will likely not get much besides BST updates and move updates.

Psychic: Psychic-type should start covering all of its bases, with its type combinations being nearly complete, and its moves reaching to 70, and its species reaching 100.

Psychic's child types in TCG, Poison and Ghost, will not reach to the level of seceding from Psychic, but Psychic itself should start becoming a more prevalent type.

Dark: Dark should remain a somewhat uncommon but easily accessible type for the coming generations. As this is an odd generation, bulk of Dark-types should be early to mid-game species.

Dark-type can see early starts of a switch if a new legendary or group of one appears, but until then it will remain as it is.

Flying: Flying should continue its diffusion, but without single-Flying-types being as common as any other type, Flying will not secede from its Normal parent, either in TCG or in the games.

Flying will likely see another legendary for it, as this is an odd generation, but it will need more diffusion to be treated a bit more seriously. Nonetheless, extinction of unique flying combinations should continue.

Water: Same as Flying, roughly speaking. However, Water-type will likely start to suffer due to overabundance of worthless Pokémon, causing new signature move groups in the form of Quiver Dance and Nuzzle to appear.

More importantly, incapability of the existing Nintendo consoles to fully render undersea overworld maps and obsolescence of fishing mechanics will likely hamper Water-type's growth. Extinction of unique Water-types should focus instead on semi-terrestrial species.

Dragon: At this point, Dragon-type should start losing its entire point, with its role in-game being now fully superseded by Steel-type, its role in-competitive being slowly replaced by Fairy and Flying, and the overall Dragon-types continuing to disappoint new trainers.

By next gen, Dragon-type should become irrelevant enough to appear in the first route(which is already a thing, but I'm referring to Dragon-types becoming early route gimmick mons that will be replaced by superior Steel-types).

Ghost: At this point, Ghost should complete all of its type combinations, with the possible exception of the elusive Normal/Ghost. It should start seeing major moves and a new legendary trio in a few generations... fully seceding from its Psychic parent by Gen 11.

It will likely not break the 100 barrier anytime soon, however. But it should replace Psychic-type's original role as the early paranormal type alongside Fairy.

Ice: Ice-type should descend into further irrelevancy due to prevalence of Steel-types as the new Dragon. With Fairy-types getting new moves, age of Ice should be over.

In other to compete, Ice-type will likely evolve into a gimmick type, until it gets enough members to ascend. That will take decades, however.

This specific generation will be good enough for Ice-types, as it is odd one.

Poison: While Poison will get some powerful species in this generation, making it competitively relevant due to presence of Fairies, Poison will likely continue to lag behind other types.

After Psychic and Ghost separate from each other fully, Poison will likely return to its original parent, Grass.

Rock, Fighting, Ground: With all three types possibly completing their remaining type combinations in this generation, the great divergence of these three Earthen types(plus Steel) from each other should happen soon.

Ground and Rock will likely continue to lag in terms of movepool, but Fighting should be easy to secede from others, due to influence of Pokkén.

Normal: With increased presence of Steel-types and increasing renaissance of Rock-types, Normal should return to its irrelevancy as the basic type, while retaining its current paradigm as the "pastel" type.

At this point onward, Normal should start seeing more re-convergence with Fairy, as well as more emphasis on Sp. Atk and Sp. Def.

Electric: Electric will continue to reap the benefits of shifting from a mid-rare type to a common type. However, for the foreseeable future it should a semi-uncommon type.

Due to its low-BST members, more signature moves should pop to this type, but this will not make this type competitively viable beyond Xurkitree and Tapu Koko shenanigans. Nonetheless, increased distribution of Electric Surge and Terrain related abilities should give rise to first dedicated Electric Terrain teams.

Fire: While Fire itself will see a surge due to increased number of Steel-types, it shouldn't expect much new members, with its last type combination, Fire/Ice, remaining elusive for the foreseeable future.

Nonetheless Fire-type should see more new moves for wider coverage, as well as new type-based abilities.

Fairy: Fairy should continue to its leap forward, shifting from a semi-rare type to a much more common type. This will cause a massive power shift, as Fairy will almost certainly grow quicker than any other types before it, closely reaching 100 barrier in five generations(around 15 years)

This mass diffusion should cause emergence of more signature moves for this type, as older moves see more wide distribution.

Other things of note:
  1. This generation will not have unique type based field moves, as it will likely continue the trend set by the previous generation. There will likely be a permanent item for this field archetype.
  2. There will likely be new restrictions of competitive metagame, with the extinction of many of the alternate battle methods, and increase of legendaries and generational gimmicks.
  3. Without introduction of new types in the following generations, the type chart should start seeing serious changes this point onward, with the introduction of new field moves that will affect a new generation of types, allowing for their ascension.
Bonus shitposting for Gen X and later:

Gen X:
  1. Console: Tentatively Nintendo Switch's successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
  2. Year: 2025-2026. 2025 is if Switch is released in 2017. 2026 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • UK: The location of Detective Pikachu and one of the major European regions, this country is also the father of USA, which is relevant for BW remakes.
  • Australia: Same as UK, but Australia likes Pokémon more so than UK.
  • Greece: One of the more unique European regions, Greece would be interesting as a hub of the western regions.
  • Taiwan: Basically it would be a knock-off mainland China.
  1. Dex structure. Either around 65 Pokémon and 35 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto evolutions, whether they are new forms or something else, as this an even generation.
  2. Possible end of generational gimmicks?: After types and abilities, there are few routes to go.
  3. Increased irrelevancy of elemental types: As the remaining type combinations come to an end, the era of elemental type shenanigans should also come to close. After this point, the differences between them should diminish further.
  4. New field move: At this point, another new set of elemental field effects should happen. Whatever these successors t Terrains might be, they will ascend a few types in the franchise.
  5. More overworld encounters: Because we are in 3D (TM). And at this point, we will likely see a shift from random encounters to half-way overworld encounters. This generation might be the one that completes that shift, making Pokémon's encounter mechanics closer to SMTIV's.
  6. Less evolutions, more forms: Because they sell better.
  7. End of QR codes: If they haven't ended at this point, they should end now.
Dex Speculation:

  1. Grass
  2. Grass
  3. Grass/Steel
  4. Fire
  5. Fire
  6. Fire/Normal
  7. Water
  8. Water
  9. Water/Ice
  10. Normal/Flying
  11. Normal/Flying or Grass/Flying
  12. Normal/Flying or Grass/Flying: Early bird
  13. Normal/Ice
  14. Normal/Ice: Generic rodent
  15. Bug
  16. Bug
  17. Bug/Flying: Generic bug
  18. Grass/Dark
  19. Grass/Dark: Generic grass
  20. Electric/Dark: Pikaclone
  21. Water/Fairy:
  22. Water/Fairy: Generic fish
  23. Fire
  24. Fire: Generic fire.
  25. Electric/Dark
  26. Electric/Dark: Generic electric
  27. Bug/Fighting
  28. Bug/Fighting: Generic mid-game bug
  29. Ice/Rock
  30. Ice/Rock: Generic late-game ice
  31. Dragon/Rock: Generic standalone
  32. Grass: Generic standalone Grass
  33. Psychic/Dark
  34. Psychic/Dark: Generic early Psychic
  35. Water/Electric
  36. Water/Electric: Generic Water
  37. Fairy/Electric
  38. Fairy/Electric: Generic Fairy
  39. Steel
  40. Steel: Generic genderless
  41. Flying
  42. Flying: Generic late-game bird
  43. Steel/Fire
  44. Steel/Fire
  45. Steel/Fire: Pseudo
  46. Fighting
  47. Fighting/Ghost: Generic Fighting
  48. Steel/Fighting
  49. Steel/Fighting: Generic late-game Fighting
  50. Ground/Normal
  51. Ground/Normal: Generic Ground
  52. Dark/Water
  53. Dark/Water: Generic Dark
  54. Poison/Fairy:
  55. Poison/Fairy: Generic Poison
  56. Ghost/Electric
  57. Ghost/Electric: Generic Ghost
  58. Rock
  59. Rock: Generic Rock
  60. Fighting
  61. Psychic
  62. Normal: Main legendaries
  63. Fairy/Grass: Mythical I
  64. Ghost/Water: Mythical II
  65. Fire/Ice: Mythical III



Other Dex Speculation:

  1. Grass
  2. Grass
  3. Grass/Psychic
  4. Fire
  5. Fire
  6. Fire/Electric
  7. Water
  8. Water
  9. Water/Ice
  10. Normal/Flying
  11. Normal/Flying or Ground/Flying
  12. Normal/Flying or Ground/Flying: Early bird
  13. Normal/Ice
  14. Normal/Ice: Generic rodent
  15. Bug
  16. Bug
  17. Bug/Flying: Generic bug
  18. Grass/Dark
  19. Grass/Dark: Generic grass
  20. Electric/Dark: Pikaclone
  21. Water/Fairy:
  22. Water/Fairy: Generic fish
  23. Fire
  24. Fire: Generic fire.
  25. Electric/Dark
  26. Electric/Dark: Generic electric
  27. Bug/Fighting
  28. Bug/Fighting: Generic mid-game bug
  29. Ice/Rock
  30. Ice/Rock: Generic late-game ice
  31. Dragon/Rock: Generic standalone
  32. Grass: Generic standalone Grass
  33. Psychic/Dark
  34. Psychic/Dark: Generic early Psychic
  35. Water/Electric
  36. Water/Electric: Generic Water
  37. Fairy/Electric
  38. Fairy/Electric: Generic Fairy
  39. Steel
  40. Steel: Generic genderless
  41. Flying
  42. Flying: Generic late-game bird
  43. Steel/Fire
  44. Steel/Fire
  45. Steel/Fire: Pseudo
  46. Fighting
  47. Fighting/Ghost: Generic Fighting
  48. Steel/Fighting
  49. Steel/Fighting: Generic late-game Fighting
  50. Ground/Normal
  51. Ground/Normal: Generic Ground
  52. Dark/Water
  53. Dark/Water: Generic Dark
  54. Poison/Fairy:
  55. Poison/Fairy: Generic Poison
  56. Ghost/Electric
  57. Ghost/Electric: Generic Ghost
  58. Rock
  59. Rock: Generic Rock
  60. Dark/Rock
  61. Dark/Ice
  62. Dark/Steel: Main legendaries
  63. Fairy/Grass: Mythical I
  64. Ghost/Water: Mythical II
  65. Fire/Ice: Mythical III
For Gen XI:

  1. Console: Tentatively Nintendo Switch's successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
  2. Year: 2028-2029. 2028 is if Switch is released in 2017. 2029 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • Florida: See above
  • Massachusetts: Another VGC area.
  • Texas, Oregon, Washington(the state, not D.C.) and Nevada: Other states with major Asian populations.
  • Brazil: Has the largest Japanese diaspora in any country, but hard to say with federal state it will be.
  1. Dex structure. Either around 80 Pokémon and 20 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto counterparts to Gen I Pokémon, whether they are new species that are successors to existing ones, or a new idea spun off regional variants.
  2. New field move: At this point, another new set of elemental field effects should happen. Whatever these successors t Terrains might be, they will ascend a few types in the franchise. This gen should be the end of this third generation elemental field moves.
  3. More overworld encounters: Because we are in 3D (TM). And at this point, we will likely see a shift from random encounters to half-way overworld encounters. This generation might be the one that completes that shift, making Pokémon's encounter mechanics closer to SMTIV's. After this point onward, there will likely be more random spawns than random encounter bubbles that chase you.
  4. Less evolutions, more forms: Because they sell better.
  5. Anything else?: We should cut down a lot of the fat at this point to make the basically a glorified battle sim. If anything else left, they should be removed too, as the amount of species will likely start to take far too much memory space.
Dex Speculation:
  1. Grass
  2. Grass
  3. Grass/Ice
  4. Fire
  5. Fire
  6. Fire/Poison
  7. Water
  8. Water
  9. Water/Electric
  10. Normal/Flying
  11. Normal/Flying or Ice/Flying
  12. Normal/Flying or Ice/Flying: Generic bird
  13. Fighting/Normal
  14. Fighting/Normal: Generic rodent
  15. Bug/Fairy
  16. Bug/Fairy
  17. Bug/Fairy: Generic bug I
  18. Bug/Poison
  19. Bug/Poison
  20. Bug/Poison: Generic bug II
  21. Grass/Ground
  22. Grass/Ground: Generic grass
  23. Ghost
  24. Ghost/Ice: Generic mid-game Ghost
  25. Fire
  26. Fire/Dark: Generic early Fire
  27. Ground
  28. Ground/Electric: Generic early Ground
  29. Fairy
  30. Fairy/Psychic: Generic early Fairy
  31. Water
  32. Water: Generic fish
  33. Flying/Ghost
  34. Flying/Ghost: Late game bird
  35. Fighting
  36. Fighting/Poison: Generic early Fighting
  37. Steel
  38. Steel/Ground: Generic late-game Steel
  39. Ghost/Dark
  40. Ghost/Dark: Generic late game Ghost
  41. Ice: Standalone
  42. Dragon/Psychic
  43. Dragon/Psychic: Generic late-game Dragon
  44. Electric/Fire
  45. Electric/Fire: Generic early Electric
  46. Dragon/Fairy
  47. Dragon/Fairy: Generic mid-game Dragon
  48. Dragon/Dark
  49. Dragon/Dark: Generic mid-game Dragon
  50. Rock
  51. Rock/Fighting: Generic mid-game Rock
  52. Flying/Ground
  53. Flying/Ground: Generic mid-game Ground
  54. Poison
  55. Poison/Psychic: Grimer clone
  56. Fairy: Generic standalone
  57. Fairy
  58. Fairy/Steel
  59. Fairy/Steel: Pseudo
  60. Grass/Fairy
  61. Normal/Fairy
  62. Flying/Fairy: Main legendaries
  63. Flying/Normal: Mythical I
  64. Ice/Dark: Mythical II
  65. Dragon/Bug: Mythical III

Alternative Dex Speculation:
  1. Grass
  2. Grass
  3. Grass/Ice
  4. Fire
  5. Fire
  6. Fire/Poison
  7. Water
  8. Water
  9. Water/Electric
  10. Normal/Flying
  11. Normal/Flying or Ice/Flying
  12. Normal/Flying or Ice/Flying: Generic bird
  13. Fighting/Normal
  14. Fighting/Normal: Generic rodent
  15. Bug/Fairy
  16. Bug/Fairy
  17. Bug/Fairy: Generic bug I
  18. Bug/Poison
  19. Bug/Poison
  20. Bug/Poison: Generic bug II
  21. Grass/Ground
  22. Grass/Ground: Generic grass
  23. Ghost
  24. Ghost/Ice: Generic mid-game Ghost
  25. Fire
  26. Fire/Dark: Generic early Fire
  27. Ground
  28. Ground/Electric: Generic early Ground
  29. Fairy
  30. Fairy/Psychic: Generic early Fairy
  31. Water
  32. Water: Generic fish
  33. Flying/Ghost
  34. Flying/Ghost: Late game bird
  35. Fighting
  36. Fighting/Normal: Generic early Fighting
  37. Steel
  38. Steel/Ground: Generic late-game Steel
  39. Ghost/Dark
  40. Ghost/Dark: Generic late game Ghost
  41. Ice: Standalone
  42. Dragon/Psychic
  43. Dragon/Psychic: Generic late-game Dragon
  44. Electric/Fire
  45. Electric/Fire: Generic early Electric
  46. Dragon/Fairy
  47. Dragon/Fairy: Generic mid-game Dragon
  48. Dragon/Dark
  49. Dragon/Dark: Generic mid-game Dragon
  50. Rock
  51. Rock/Fighting: Generic mid-game Rock
  52. Flying/Ground
  53. Flying/Ground: Generic mid-game Ground
  54. Poison
  55. Poison/Psychic: Grimer clone
  56. Fairy: Generic standalone
  57. Fairy
  58. Fairy/Steel
  59. Fairy/Steel: Pseudo
  60. Dark/Grass
  61. Dark/Fire
  62. Dark/Ice: Main legendaries
  63. Flying/Psychic: Mythical I
  64. Fairy/Ice: Mythical II
  65. Ghost/Bug: Mythical III
-to be continued later?

Gen XII:

  1. Console: Tentatively Nintendo Switch's successor's successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
  2. Year: 2031-2032. 2031 is if Switch is released in 2017. 2032 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • Belgium: Part of already appears in the Kalos map, so that should be an obvious choice. Belgium also has a large French community, which makes it a more obvious choice.
  • Netherlands: Just near Belgium, it makes an interesting region.
  • Portugal: Similar to Belgium, Portugal has a rich history that can be used for interesting plots.
  • Sweden:  Switzerland: The only other country of Europe that Nintendo really cares about besides Austria and Russia(no, Nintendo, South Africa is not part of Europe. This isn't 1910s anymore).
  1. Dex structure. Either around 65 Pokémon and 35 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto evolutions, whether they are new forms or something else, as this an even generation.
  2. Increased irrelevancy of elemental type moves: As the remaining move archetypes get covered, the differences between types' moves should start to diminish, causing some interesting cross-pollination.
  3. New field move: At this point, another new set of non-elemental field effects should happen. Whatever these successors to Rooms might be, they will ascend a few archetypes in the franchise.
  4. Less location dependent encounters: As the amount of possible regions start to decline, we will see less justification for biome shenanigans, causing oddities like encountering Ice-types in the middle of a city.
  5. Less evolutions, more forms: Because they sell better. However, we should see some shift from battle-only forms and cosmetic forms to permanent variants.
  6. End of body styles: They will instead be replaced by Egg Groups in the Pokédex. Abolishment of body types should increase the amount of moveset shenanigans, as Pokémon will no longer have to be considered bipedal to use punching stuff.
Primary Dex Speculation:
  1. Grass
  2. Grass
  3. Grass/Dragon
  4. Fire
  5. Fire
  6. Fire/Poison
  7. Water
  8. Water
  9. Water/Flying
  10. Bug
  11. Bug/Fairy
  12. Bug/Fairy: Generic Bug
  13. Normal/Fairy
  14. Normal/Fairy: Generic rodent
  15. Normal/Flying
  16. Steel/Flying
  17. Steel/Flying: Generic Bird
  18. Fighting/Fairy
  19. Fighting/Fairy: Generic Fighting
  20. Ground/Poison
  21. Ground/Poison: Generic Ground
  22. Fire
  23. Fire/Rock: Generic Fire
  24. Grass/Fire
  25. Grass/Fire: Generic Grass
  26. Fairy
  27. Fairy/Rock: Generic Fairy
  28. Dragon
  29. Dragon/Grass:Generic Dragon
  30. Poison
  31. Poison/Grass: Generic Poison
  32. Psychic
  33. Psychic/Steel: Generic Steel
  34. Dark
  35. Dark/Ice: Generic Dark
  36. Ghost/Water
  37. Ghost/Water: Generic Ghost
  38. Water/Dragon
  39. Water/Dragon :Generic Water
  40. Electric/Rock
  41. Electric/Rock: Generic Electric
  42. Steel
  43. Steel/Ghost: Generic late-game Steel
  44. Rock
  45. Rock/Steel: Generic Rock
  46. Ice
  47. Ice/Electric: Late-game Ice
  48. Fairy/Psychic
  49. Fairy/Psychic
  50. Fairy/Psychic: Pseudo
  51. Poison/Flying
  52. Rock/Flying
  53. Ghost/Flying: Main legendaries
  54. Ghost/Psychic: Mythical I
  55. Ground: Mythical II
  56. Flying/Bug: Mythical III

Alternative Dex Speculation:
    1. Grass
    2. Grass
    3. Grass/Dark
    4. Fire
    5. Fire
    6. Fire/Ground
    7. Water
    8. Water
    9. Water/Dragon
    10. Bug
    11. Bug/Fighting
    12. Bug/Fighting: Generic Bug
    13. Normal/Fighting
    14. Normal/Fighting: Generic Rodent
    15. Normal/Flying
    16. Fighting/Flying
    17. Fighting/Flying: Generic Bird
    18. Fighting/Dragon
    19. Fighting/Dragon: Generic Fighting
    20. Ground/Poison
    21. Ground/Poison: Generic Ground
    22. Fire/Dark
    23. Fire/Dark: Generic Fire
    24. Grass/Normal
    25. Grass/Normal: Generic Grass
    26. Fairy/Bug
    27. Fairy/Bug: Generic Fairy
    28. Dragon/Normal
    29. Dragon/Normal: Generic mid-game Dragon
    30. Poison/Rock
    31. Poison/Rock: Generic early Poison
    32. Psychic/Water
    33. Psychic/Water: Generic early Psychic
    34. Dark/Water
    35. Dark/Water: Generic early Dark
    36. Ghost
    37. Ghost/Grass: Generic mid-game Ghost
    38. Water
    39. Water/Fire: Generic early Water
    40. Electric
    41. Electric/Rock: Generic early Electric
    42. Steel/Grass
    43. Steel/Grass: Generic late-game Steel
    44. Rock
    45. Rock/Fire: Generic early Rock
    46. Ice
    47. Ice: Generic late-game Ice
    48. Fairy/Ghost
    49. Fairy/Ghost
    50. Fairy/Ghost: Pseudo
    51. Poison/Flying
    52. Rock/Flying
    53. Ghost/Flying: Main legendaries
    54. Ghost/Psychic: Mythical I
    55. Ground: Mythical II
    56. Flying/Bug: Mythical III
Gen XIII:

  1. Console: Tentatively Nintendo Switch's successor's successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
  2. Year: 2034-2035. 2031 is if Switch is released in 2017. 2032 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • Remaining American states: See Gen 11.
  • Mexico: The only other American country with Nintendo presence. Hawlucha galore.
  • Canada: Eh? Specifically VGC regions.
  • Philippines: Major Asian region with Pokémon presence.
  1. Dex structure. Either around 80 Pokémon and 20 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto counterparts to Gen I Pokémon, whether they are new species that are successors to existing ones, or a new idea spun off regional variants.
  2. New field move: Continuation of the new non-elemental field move should continue.
  3. More overworld encounters: At this point, we should see a shift in the franchise from overworld random encounters to closer to Xenoblade Chronicles style open world overworld, linear progression hybrid.
  4. Less forms, more variants: At this point, forms should cease to exist, paving way to variants of existing Pokémon. New forms, if they exist, should be more equivalent to evolutions than mode changes.
  5. Anything else?: After Kalos remakes, berries should get a massive overhaul, as in, there will be no longer any mulches or Pokéblock only berries. Natural Gift will be completely revamped to become competitive. Berries can also get their own item slot.
Primary dex speculation:
  1. Grass
  2. Grass
  3. Grass/Fairy
  4. Fire
  5. Fire
  6. Fire/Ghost
  7. Water
  8. Water
  9. Water/Psychic
  10. Normal/Flying
  11. Normal/Flying or Bug/Flying
  12. Normal/Flying or Bug/Flying: Early Flying
  13. Normal/Psychic
  14. Normal/Psychic: Generic rodent
  15. Dark/Fire
  16. Dark/Fire: Early Dark
  17. Bug
  18. Bug/Water
  19. Bug/Water: Primary early bug
  20. Bug/Dark:
  21. Bug/Dark
  22. Bug/Dark: Secondary early bug
  23. Poison/Ghost
  24. Poison:/Ghost Grimer successor
  25. Ghost/Ice
  26. Ghost/Ice: Early Ghost
  27. Fighting
  28. Fighting/Water: Early Fighting
  29. Ghost/Fighting: Late-game Ghost
  30. Grass/Electric: Spore user
  31. Grass/Electric: Spore user
  32. Bug/Ghost:
  33. Bug/Ghost: Generic bug
  34. Bug/Normal:
  35. Bug/Normal: Generic bug II
  36. Water/Fighting
  37. Water/Fighting: Generic fish
  38. Rock/Ice
  39. Rock/Ice: Fossil I
  40. Dragon/Rock:
  41. Dragon/Rock: Fossil II
  42. Ice/Bug
  43. Ice/Bug: Late-game ice
  44. Ice/Rock
  45. Ice/Rock: Late-game ice II
  46. Steel/Dragon
  47. Steel/Dragon: Late game Steel
  48. Electric/Dragon: Generic Pikaclone
  49. Fighting/Poison
  50. Fighting/Poison: Late Fighting
  51. Normal: Standalone Normal
  52. Fire
  53. Fire/Dragon
  54. Fire/Dragon: Mid-game dragon
  55. Dragon/Ice
  56. Dragon/Ice: Mid-game dragon ii
  57. Flying/Psychic
  58. Flying/Ghost
  59. Flying/Dark: Legendary trio
  60. Fairy/Grass
  61. Fairy/Rock
  62. Fairy/Steel: Main legendaries
  63. Psychic/Poison
  64. Psychic/Poison
  65. Psychic/Poison: Early Psychic
  66. Normal/Dark
  67. Normal/Dark: Gimmick
  68. Fairy/Grass: Chansey clone
  69. Ground
  70. Ground/Water: Generic early Ground
  71. Water/Steel:
  72. Water/Steel: Generic Water ii
Alternate dex speculation:
  1. Grass
  2. Grass
  3. Grass/Electric
  4. Fire
  5. Fire
  6. Fire/Ground
  7. Water
  8. Water
  9. Water/Poison
  10. Normal/Flying
  11. Normal/Flying or Dragon/Flying
  12. Normal/Flying or Dragon/Flying: Early Flying
  13. Normal/Dark
  14. Normal/Dark: Generic rodent
  15. Dark/Fire
  16. Dark/Fire: Early Dark
  17. Bug
  18. Bug/Water
  19. Bug/Water: Primary early bug
  20. Bug/Dark:
  21. Bug/Dark
  22. Bug/Dark: Secondary early bug
  23. Poison/Ghost
  24. Poison:/Ghost Grimer successor
  25. Ghost/Ice
  26. Ghost/Ice: Early Ghost
  27. Fighting
  28. Fighting/Water: Early Fighting
  29. Ghost/Fighting: Late-game Ghost
  30. Grass/Electric: Spore user
  31. Grass/Electr,c: Spore user
  32. Bug/Ghost:
  33. Bug/Ghost: Generic bug
  34. Bug/Normal:
  35. Bug/Normal: Generic bug II
  36. Water/Fighting
  37. Water/Fighting: Generic fish
  38. Rock/Ice
  39. Rock/Ice: Fossil I
  40. Dragon/Rock:
  41. Dragon/Rock: Fossil II
  42. Ice/Bug
  43. Ice/Bug: Late-game ice
  44. Ice/Rock
  45. Ice/Rock: Late-game ice II
  46. Steel/Dragon
  47. Steel/Dragon: Late game Steel
  48. Electric/Dragon: Generic Pikaclone
  49. Fighting/Poison
  50. Fighting/Poison: Late Fighting
  51. Normal: Standalone Normal
  52. Fire
  53. Fire/Dragon
  54. Fire/Dragon: Mid-game dragon
  55. Dragon/Ice
  56. Dragon/Ice: Mid-game dragon ii
  57. Flying/Psychic
  58. Flying/Ghost
  59. Flying/Dark: Legendary trio
  60. Fairy/Grass
  61. Fairy/Rock
  62. Fairy/Steel: Main legendaries
  63. Psychic/Poison
  64. Psychic/Poison
  65. Psychic/Poison: Early Psychic
  66. Normal/Dark
  67. Normal/Dark: Gimmick
  68. Fairy/Grass: Chansey clone
  69. Ground
  70. Ground/Water: Generic early Ground
  71. Water/Steel:
  72. Water/Steel: Generic Water ii

Gen XIV:
  1. Console: Tentatively Nintendo Switch's successor's successor's successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
  2. Year: 2037-2038. 2037 is if Switch is released in 2017. 2038 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • Hungary: One of the remaining non-main European regions.
  • Poland: Same as above.
  • Czech Republic: Same as above. 
  • Denmark: I dunno, sounds cool enough.
  1. Dex structure. Either around 65 Pokémon and 35 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto evolutions, whether they are new forms or something else, as this an even generation.
  2. New field move: Last major elemental field moves should be introduced here. After this, we will see the whole "Pokémon is a glorified Rock-Paper-Scissors" meme less.
  3. More overworld encounters: At this point, the franchise should start becoming more of an open sandbox, similar to Breath of the Wild. Actual battles will retain their turn based feature, obviously.
  4. Less forms, more variants: At this point, forms should cease to exist, paving way to variants of existing Pokémon. New forms, if they exist, should be more equivalent to evolutions than mode changes.
  5. Anything else?: Abolishment of TMs, if not happened previously, should happen here. Memories, if they have not been replaced, should be replaced here.
  6. Important: At this point onward, remaining typings should be covered, as well as anything unique that remains. So, types are basically dead at this point.
Primary dex speculation:
  1. Grass
  2. Grass
  3. Grass/Electric
  4. Fire
  5. Fire
  6. Fire/Ice
  7. Water
  8. Water
  9. Water/Poison
  10. Flying/
  11. Flying/
  12. Flying
  13. Normal/Flying
  14. Normal/Flying: Generic rodent
  15. Bug/Dragon
  16. Bug/Dragon
  17. Bug/Dragon: Generic Bug
  18. Rock/Ice
  19. Rock/Ice: Generic rock
  20. Fighting
  21. Fighting/Bug: Generic Fighting
  22. Water
  23. Water/Fire: Generic Fire
  24. Psychic/Ice
  25. Psychic/Ice: Generic Psychic
  26. Dark/Fairy
  27. Dark/Fairy: Generic Dark
  28. Fire/Fairy
  29. Fire/Fairy: Generic Fire
  30. Flying/Fairy
  31. Flying/Fairy: Generic Fairy
  32. Flying/Electric
  33. Flying/Electric: Generic Electric
  34. Dragon
  35. Dragon/Water: Generic Dragon
  36. Grass
  37. Grass/Fire: Generic Grass
  38. Poison/Ground
  39. Poison/Ground: Generic Poison
  40. Ground/Psychic
  41. Ground/Psychic: Generic Ground
  42. Steel
  43. Steel: Generic Steel
  44. Ice
  45. Ice/Flying: Generic Ice
                                                                          Alternate dex speculation:
                                                                          1. Grass
                                                                          2. Grass
                                                                          3. Grass/Water
                                                                          4. Fire
                                                                          5. Fire
                                                                          6. Fire/Grass
                                                                          7. Water
                                                                          8. Water
                                                                          9. Water/Fire
                                                                          10. Flying
                                                                          11. Flying
                                                                          12. Flying: Generic bird
                                                                          13. Normal/Rock:
                                                                          14. Normal/Rock: Generic rodent
                                                                          15. Bug/Water
                                                                          16. Bug/Water
                                                                          17. Bug/Water:Generic bug
                                                                          18. Rock/Fire
                                                                          19. Rock/Fire: Generic Rock
                                                                          20. Fighting/Fire
                                                                          21. Fighting/Fire: Generic Fighting
                                                                          22. Water/Poison
                                                                          23. Water/Poison: Generic Water
                                                                          24. Psychic/Rock
                                                                          25. Psychic/Rock: Generic Psychic
                                                                          26. Dark/Rock
                                                                          27. Dark/Rock: Generic Dark
                                                                          28. Fire/Fairy
                                                                          29. Fire/Fairy: Generic Fire
                                                                          30. Fairy
                                                                          31. Fairy: Generic Fairy
                                                                          32. Electric/Bug
                                                                          33. Electric/Bug: Generic Electric
                                                                          34. Dragon/Electric
                                                                          35. Dragon/Electric: Generic Dragon
                                                                          36. Grass
                                                                          37. Grass/Water: Generic Grass
                                                                          38. Poison
                                                                          39. Poison/Fire: Generic Poison
                                                                          40. Ground
                                                                          41. Ground/Flying: Generic Ground
                                                                          42. Steel
                                                                          43. Steel/Fairy: Generic Steel
                                                                          44. Ice
                                                                          45. Ice/Steel: Generic Ice
                                                                          Gen XV:
                                                                          1. Console: Tentatively Nintendo Switch's successor's successor's successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
                                                                          2. Year: 2040-2041. 2040 is if Switch is released in 2017. 2041 is if Nintendo has a real successor to 3DS in 2018.
                                                                          3. Location basis: From most likely to least likely:
                                                                          • New Zealand: Well, it is the only other Anglophone country we haven't talked about yet.
                                                                          • Thailand:
                                                                          • Vietnam:
                                                                          • Bangladesh: All three would be a good continuation of the Asian pivot, with Bangladesh being one of the regions GO is available, and others being the countries with some form of Pokémon presence. Singapore might be a better alternative though.
                                                                          1. Dex structure. Either around 80 Pokémon and 20 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto counterparts to Gen I Pokémon, whether they are new species that are successors to existing ones, or a new idea spun off regional variants.
                                                                          2. New field move: Last major elemental field moves should be introduced here. After this, we will see the whole "Pokémon is a glorified Rock-Paper-Scissors" meme less.
                                                                          3. More overworld encounters: At this point, the franchise should start becoming more of an open sandbox, similar to Breath of the Wild. Actual battles will retain their turn based feature, obviously.
                                                                          4. Less forms, more variants: At this point, forms should cease to exist, paving way to variants of existing Pokémon. New forms, if they exist, should be more equivalent to evolutions than mode changes.
                                                                          5. Anything else?: Reorganization of evolution mechanics, probably. We can see an abolishment of evolution items and trade shenanigans.
                                                                          Primary dex speculation:
                                                                          1. Grass
                                                                          2. Grass
                                                                          3. Grass/Normal
                                                                          4. Fire
                                                                          5. Fire
                                                                          6. Fire/Normal
                                                                          7. Water
                                                                          8. Water
                                                                          9. Water/Normal
                                                                          10. Flying
                                                                          11. Flying/Ground
                                                                          12. Flying/Ground:Generic Flying
                                                                          13. Normal/Ghost
                                                                          14. Normal/Ghost: Generic rodent
                                                                          15. Bug
                                                                          16. Bug/Ice
                                                                          17. Bug/Ice: Generic Bug
                                                                          18. Rock/Poison
                                                                          19. Rock/Poison: Generic Rock
                                                                          20. Fighting/Ghost
                                                                          21. Fighting/Ghost: Generic Fighting
                                                                          22. Water/Dark
                                                                          23. Water/Dark: Generic Water
                                                                          24. Psychic/Electric
                                                                          25. Psychic/Electric: Generic Psychic
                                                                          26. Flying/Dark
                                                                          27. Flying/Dark: Generic Dark
                                                                          28. Fire
                                                                          29. Fire/Steel: Generic Steel
                                                                          30. Fairy/Grass
                                                                          31. Fairy/Grass: Generic Fairy
                                                                          32. Electric/Rock
                                                                          33. Electric/Rock: Generic Electric
                                                                          34. Dragon/Ground
                                                                          35. Dragon/Ground: Generic Dragon
                                                                          36. Flying/Grass
                                                                          37. Flying/Grass: Generic Flying
                                                                          38. Poison/Water
                                                                          39. Poison/Water:Generic Poison
                                                                          40. Ground/Fire
                                                                          41. Ground/Fire: Generic Ground
                                                                          42. Steel/Dark
                                                                          43. Steel/Dark: Generic Steel
                                                                          44. Flying/Ice
                                                                          45. Flying/Ice: Generic Ice
                                                                          Alternate dex speculation:
                                                                          1. Grass
                                                                          2. Grass
                                                                          3. Grass/Fire
                                                                          4. Fire
                                                                          5. Fire
                                                                          6. Fire/Water
                                                                          7. Water
                                                                          8. Water
                                                                          9. Water/Grass
                                                                          10. Flying
                                                                          11. Flying/Rock
                                                                          12. Flying/Rock: Generic Bird
                                                                          13. Normal/Water
                                                                          14. Normal/Water: Generic rodent
                                                                          15. Flying/Bug
                                                                          16. Flying/Bug
                                                                          17. Flying/Bug: Generic Bug
                                                                          18. Rock
                                                                          19. Rock/Psychic: Generic Rock
                                                                          20. Fighting/Psychic
                                                                          21. Fighting/Psychic: Generic Fighting
                                                                          22. Water/Ice
                                                                          23. Water/Ice: Generic Water
                                                                          24. Psychic/Steel
                                                                          25. Psychic/Steel: Generic Psychic
                                                                          26. Dark
                                                                          27. Dark/Ground: Generic Dark
                                                                          28. Flying/Fire
                                                                          29. Flying/Fire: Generic Fire
                                                                          30. Fairy/Electric
                                                                          31. Fairy/Electric: Generic Fairy
                                                                          32. Electric
                                                                          33. Electric: Generic Electric
                                                                          34. Dragon/Fighting
                                                                          35. Dragon/Fighting: Generic Dragon
                                                                          36. Flying/Grass
                                                                          37. Flying/Grass: Generic Grass
                                                                          38. Poison
                                                                          39. Poison/Dark: Generic Poison
                                                                          40. Ground/Fighting
                                                                          41. Ground/Fighting: Generic Ground
                                                                          42. Steel
                                                                          43. Steel/Dragon: Generic Steel
                                                                          44. Ice
                                                                          45. Ice/Fire: Generic Ice

                                                                                                                                                                Gen XVI:
                                                                                                                                                                1. Console: Tentatively Nintendo Switch's successor's successor's successor's successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
                                                                                                                                                                2. Year: 2040-2041. 2040 is if Switch is released in 2017. 2041 is if Nintendo has a real successor to 3DS in 2018.
                                                                                                                                                                3. Location basis: From most likely to least likely:
                                                                                                                                                                • Ireland: Major Nintendo region.
                                                                                                                                                                • Sweden: I sort of mistakenly wrote this above, but sure. Doesn't have Nintendo presence though.
                                                                                                                                                                • Luxembourg: Much like Sweden it doesn't have Nintendo presence, but it has cash.
                                                                                                                                                                • Estonia: See above.
                                                                                                                                                                  1. Dex structure. Either around 65 Pokémon and 35 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto evolutions, whether they are new forms or something else, as this an even generation.
                                                                                                                                                                  2. New field move: Another non-elemental field move, though this one might not be as meta-defining as previous ones, just a group of insta-buffs.
                                                                                                                                                                  3. More overworld encounters: There is probably no more possible overworld evolution besides open world sandbox soaring and diving, so those should be a thing?
                                                                                                                                                                  4. Less forms, more variants: At this point, forms should cease to exist, paving way to variants of existing Pokémon. New forms, if they exist, should be more equivalent to evolutions than mode changes.
                                                                                                                                                                  5. Anything else?:Abolishment of in-battle items. They haven't been relevant since forever, so there is not much of a reason to keep them. They are impossible competitively anyways, so this menu item should be replaced by something else, like the PokéDex.
                                                                                                                                                                  6. Similarly, all traditional healing items should be abolished and be replaced by a new Pokécenter app in the main menu. This would also mean that NPC trainers would be incapable of using healing items to stall you out as well. To compensate that, recovery will be even more common and universal.
                                                                                                                                                                  7. Important: At this point onward, abilities and moves should be 500 and 1000 respectively. So, all possible evolution at this point for these two aspect is basically done for. Alternate forms should now have alternate methods of triggering themselves.
                                                                                                                                                                  Primary Dex Speculation:

                                                                                                                                                                  1. Grass
                                                                                                                                                                  2. Grass
                                                                                                                                                                  3. Grass/Flying
                                                                                                                                                                  4. Fire
                                                                                                                                                                  5. Fire
                                                                                                                                                                  6. Fire/Dragon
                                                                                                                                                                  7. Water
                                                                                                                                                                  8. Water
                                                                                                                                                                  9. Water/Fighting
                                                                                                                                                                  10. Flying
                                                                                                                                                                  11. Flying/Dark
                                                                                                                                                                  12. Flying/Dark: Generic bird
                                                                                                                                                                  13. Normal
                                                                                                                                                                  14. Normal: Generic rodent
                                                                                                                                                                  15. Bug
                                                                                                                                                                  16. Bug
                                                                                                                                                                  17. Bug: Generic Bug
                                                                                                                                                                  18. Rock/Ghost
                                                                                                                                                                  19. Rock/Ghost: Generic rock
                                                                                                                                                                  20. Fighting/Electric
                                                                                                                                                                  21. Fighting/Electric: Generic Fighting
                                                                                                                                                                  22. Flying/Water
                                                                                                                                                                  23. Flying/Water: Generic Water
                                                                                                                                                                  24. Psychic/Fire
                                                                                                                                                                  25. Psychic/Fire: Generic Psychic
                                                                                                                                                                  26. Dark/Grass
                                                                                                                                                                  27. Dark/Grass: Generic Dark
                                                                                                                                                                  28. Fire/Bug
                                                                                                                                                                  29. Fire/Bug: Generic Fire
                                                                                                                                                                  30. Fairy/Bug
                                                                                                                                                                  31. Fairy/Bug: Generic Fairy
                                                                                                                                                                  32. Flying/Electric
                                                                                                                                                                  33. Flying/Electric: Generic Electric
                                                                                                                                                                  34. Dragon
                                                                                                                                                                  35. Dragon: Generic Dragon
                                                                                                                                                                  36. Grass/Bug
                                                                                                                                                                  37. Grass/Bug: Generic Grass
                                                                                                                                                                  38. Poison/Grass
                                                                                                                                                                  39. Poison/Grass: Generic Poison
                                                                                                                                                                  40. Ground/Dragon
                                                                                                                                                                  41. Ground/Dragon: Generic Ground
                                                                                                                                                                  42. Steel/Electric
                                                                                                                                                                  43. Steel/Electric: Generic Steel
                                                                                                                                                                  44. Ice
                                                                                                                                                                  45. Ice: Generic Ice
                                                                                                                                                                  Alternate dex speculation:

                                                                                                                                                                  1. Grass
                                                                                                                                                                  2. Grass
                                                                                                                                                                  3. Grass/Flying
                                                                                                                                                                  4. Fire
                                                                                                                                                                  5. Fire
                                                                                                                                                                  6. Fire/Poison
                                                                                                                                                                  7. Water
                                                                                                                                                                  8. Water
                                                                                                                                                                  9. Water/Ice
                                                                                                                                                                  10. Flying
                                                                                                                                                                  11. Flying/Ice
                                                                                                                                                                  12. Flying/Ice: Generic Flying
                                                                                                                                                                  13. Normal/Ice
                                                                                                                                                                  14. Normal/Ice: Generic rodent
                                                                                                                                                                  15. Bug
                                                                                                                                                                  16. Bug
                                                                                                                                                                  17. Bug: Generic Bug
                                                                                                                                                                  18. Flying/Rock
                                                                                                                                                                  19. Flying/Rock: Generic Rock
                                                                                                                                                                  20. Fighting/Rock
                                                                                                                                                                  21. Fighting//Rock: Generic Fighting
                                                                                                                                                                  22. Water/Rock
                                                                                                                                                                  23. Water/Rock: Generic Water
                                                                                                                                                                  24. Psychic
                                                                                                                                                                  25. Psychic/Fire: Generic Psychic
                                                                                                                                                                  26. Dark
                                                                                                                                                                  27. Dark/Dragon: Generic Dark
                                                                                                                                                                  28. Fire
                                                                                                                                                                  29. Fire/Rock: Generic Fire
                                                                                                                                                                  30. Fairy
                                                                                                                                                                  31. Fairy: Generic Fairy
                                                                                                                                                                  32. Electric
                                                                                                                                                                  33. Electric/Ground: Generic Electric
                                                                                                                                                                  34. Dragon
                                                                                                                                                                  35. Dragon: Generic Dragon
                                                                                                                                                                  36. Flying/Grass
                                                                                                                                                                  37. Flying/Grass: Generic Flying
                                                                                                                                                                  38. Flying/Poison
                                                                                                                                                                  39. Flying/Poison: Generic Poison
                                                                                                                                                                  40. Ground/Rock
                                                                                                                                                                  41. Ground/Rock: Generic Ground
                                                                                                                                                                  42. Steel/Fighting
                                                                                                                                                                  43. Steel/Fighting: Generic Steel
                                                                                                                                                                  44. Ice
                                                                                                                                                                  45. Ice/Fighting: Generic Ice

                                                                                                                                                                  Gen XVII:
                                                                                                                                                                  1. Console: Tentatively Nintendo Switch's successor's successor's successor's successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
                                                                                                                                                                  2. Year: 2043-2044. 2043 is if Switch is released in 2017. 2044 is if Nintendo has a real successor to 3DS in 2018.
                                                                                                                                                                  3. Location basis: From most likely to least likely:
                                                                                                                                                                  • Hong Kong: Major Nintendo region, Hong Kong should become one of the world's largest economies at this point.
                                                                                                                                                                  • South Africa: Major Nintendo region.
                                                                                                                                                                  • Sri Lanka: Another GO region. Expect Tamil Tigers.
                                                                                                                                                                  • Macau: Not a Nintendo region, but part of Greater China.
                                                                                                                                                                  1. Dex structure. Either around 80 Pokémon and 20 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto counterparts to Gen I Pokémon, whether they are new species that are successors to existing ones, or a new idea spun off regional variants.
                                                                                                                                                                  2.  New field move: Another non-elemental field move, though this one might not be as meta-defining as previous ones, just a group of insta-buffs.
                                                                                                                                                                  3. Less forms, more variants:At this point onward, species with existing form changes should have more forms in addition to existing ones, similar to Digimon's recolors.
                                                                                                                                                                  4. Anything else?: EV and IV system should be streamlined, with the abolishment of EV and IV related items(Vitamins, Wings, Bottle Caps, Power Items etc.) All major EV and IV changes should be handled in a separate menu now.
                                                                                                                                                                  Gen XVIII:
                                                                                                                                                                  1. Console: Tentatively Nintendo Switch's fifth successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
                                                                                                                                                                  2. Year: 2046-2047. 2046 is if Switch is released in 2017. 2047 is if Nintendo has a real successor to 3DS in 2018.
                                                                                                                                                                  3. Location basis: From most likely to least likely:
                                                                                                                                                                  • Austria: Last major Nintendo region. Austria should become a major economic power at this point.
                                                                                                                                                                  • Norway: One of the last Nintendo regions. Norway should start to become important at this point.
                                                                                                                                                                  • Scotland: IDK it should be independent by now.
                                                                                                                                                                  • Romania: It is going to be a major economic power, but it is far too communist for the glorious Japanese Empire.
                                                                                                                                                                  1. Dex structure. Either around 65 Pokémon and 35 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto evolutions, whether they are new forms or something else, as this an even generation.
                                                                                                                                                                  2. New field move: New elemental field moves after this point should be based off associated types rather than individual types. This should change metagame drastically, making several types great through this association.
                                                                                                                                                                  3. Less forms, more variants:At this point onward, species with existing form changes should have more forms in addition to existing ones, similar to Digimon's recolors.
                                                                                                                                                                  4. Anything else?:Fishing mechanics should be streamlined, with fishing now being done in menu. Various fishing rods should be abolished, as they sort of already have. This should lead to high amounts of non-Water fishing rod Pokémon.
                                                                                                                                                                  Gen XIX:
                                                                                                                                                                  1. Console: Tentatively Nintendo Switch's fifth successor. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
                                                                                                                                                                  2. Year: 2049-2050. 2049 is if Switch is released in 2017. 2050 is if Nintendo has a real successor to 3DS in 2018.
                                                                                                                                                                  3. Location basis: From most likely to least likely:
                                                                                                                                                                  • Illinois
                                                                                                                                                                  • Ohio
                                                                                                                                                                  • Colorado
                                                                                                                                                                  • Massachusetts: Important Japanese American states
                                                                                                                                                                  1. Dex structure. Either around 80 Pokémon and 20 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto counterparts to Gen I Pokémon, whether they are new species that are successors to existing ones, or a new idea spun off regional variants.
                                                                                                                                                                  2. New field move: New elemental field moves after this point should be based off associated types rather than individual types. This should change metagame drastically, making several types great through this association.
                                                                                                                                                                  3. Less forms, more variants:At this point onward, species with existing form changes should have more forms in addition to existing ones, similar to Digimon's recolors.
                                                                                                                                                                  4. Anything else?: More streamlining to consumable items should happen. A secondary item pocket for consumables and new abilities and moves for consumables can occur here.

                                                                                                                                                                  -To be continued? There's not much to discuss after this point. After this point, where the franchise might go is hard to pick, because there hasn't been much games that are older than 30 years old to compare. Older games tend to be board games, either classic board RPGs, regular board games, card games, and stuff like chess & Go.

                                                                                                                                                                  Generic dex template:
                                                                                                                                                                  1. Grass
                                                                                                                                                                  2. Grass
                                                                                                                                                                  3. Grass
                                                                                                                                                                  4. Fire
                                                                                                                                                                  5. Fire
                                                                                                                                                                  6. Fire
                                                                                                                                                                  7. Water
                                                                                                                                                                  8. Water
                                                                                                                                                                  9. Water
                                                                                                                                                                  10. Flying
                                                                                                                                                                  11. Flying
                                                                                                                                                                  12. Flying
                                                                                                                                                                  13. Normal
                                                                                                                                                                  14. Normal
                                                                                                                                                                  15. Bug
                                                                                                                                                                  16. Bug
                                                                                                                                                                  17. Bug
                                                                                                                                                                  18. Rock
                                                                                                                                                                  19. Rock
                                                                                                                                                                  20. Fighting
                                                                                                                                                                  21. Fighting
                                                                                                                                                                  22. Water
                                                                                                                                                                  23. Water
                                                                                                                                                                  24. Psychic
                                                                                                                                                                  25. Psychic
                                                                                                                                                                  26. Dark
                                                                                                                                                                  27. Dark
                                                                                                                                                                  28. Fire
                                                                                                                                                                  29. Fire
                                                                                                                                                                  30. Fairy
                                                                                                                                                                  31. Fairy
                                                                                                                                                                  32. Electric
                                                                                                                                                                  33. Electric
                                                                                                                                                                  34. Dragon
                                                                                                                                                                  35. Dragon
                                                                                                                                                                  36. Grass
                                                                                                                                                                  37. Grass
                                                                                                                                                                  38. Poison
                                                                                                                                                                  39. Poison
                                                                                                                                                                  40. Ground
                                                                                                                                                                  41. Ground
                                                                                                                                                                  42. Steel
                                                                                                                                                                  43. Steel
                                                                                                                                                                  44. Ice
                                                                                                                                                                  45. Ice

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