18 Şubat 2017 Cumartesi

Shitty Gen IX Speculation, Pre-Gen VII

Continuation of this. Likely will be reposted after Gen VIII is fully datamined.


  1. Console: Tentatively Nintendo Switch. As Switch's fate as a handheld remains dubious, I am going to put this as tentative.
  2. Year: 2022-2023. 2022 is if Switch is released in 2017. 2023 is if Nintendo has a real successor to 3DS in 2018.
  3. Location basis: From most likely to least likely:
  • California: Next major VGC arena after Hawaii.
  • Florida: Next major VGC arena after California.
  • Malaysia: One of the bigger pivots for Nintendo's expansion to greater China area.
  • South Korea: One of the major Nintendo console regions.
  • Return to Japan: I dunno, do you have any other thoughts?
  1. Dex structure. Either around 80 Pokémon and 20 new forms, or a 90-100 new species. There will almost certainly going to be new means of providing de-facto counterparts to Gen I Pokémon, whether they are new species that are successors to existing ones, or a new idea spun off regional variants.
  2. Type change: With only 25 type combinations remaining, about 15 of them used up in the previous gen, a big change to the way types work should be expected.
  3. Ability overhaul: After the overhaul on evolutions and moves, the last things that remain are abilities, types and items. Abilities are more likely to be overhauled for obvious reasons.
  4. New field move: Successors to whatever showcased last-gen should appear here.
  5. More overworld encounters: Because we are in 3D (TM). And at this point, we will likely see a shift from random encounters to half-way overworld encounters.
  6. Less evolutions, more forms: Because they sell better.
  7. Possible update on Move Tutors: Such as a new app that allows you to obtain Move Tutor applications.
  8. Battle Royale removed: Due to limitations of the hardware, Battle Royale is now removed.
Dex Speculation:
  1. Grass
  2. Grass
  3. Grass/Normal
  4. Fire
  5. Fire
  6. Fire/Bug
  7. Water
  8. Water
  9. Water/Rock
  10. Normal/Flying
  11. Normal/Flying or Dark/Flying
  12. Normal/Flying or Dark/Flying : Early Flying
  13. Normal/Poison
  14. Normal/Poison: Generic rodent
  15. Dark
  16. Dark: Early Dark
  17. Bug
  18. Bug/Rock
  19. Bug/Rock: Primary early bug
  20. Bug/Poison:
  21. Bug/Poison
  22. Bug/Poison: Secondary early bug
  23. Poison
  24. Poison: Grimer successor
  25. Ghost
  26. Ghost: Early Ghost
  27. Fighting
  28. Fighting/Ground: Early Fighting
  29. Ghost/Psychic: Late-game Ghost
  30. Grass/Psychic: Spore user
  31. Grass/Psychic: Spore user
  32. Bug/Psychic:
  33. Bug/Psychic: Generic bug
  34. Bug/Dark:
  35. Bug/Dark: Generic bug II
  36. Water/Ice
  37. Water/Ice: Generic fish
  38. Rock/Grass
  39. Rock/Grass: Fossil I
  40. Bug/Rock:
  41. Bug/Rock: Fossil II
  42. Ice/Ground
  43. Ice/Ground: Late-game ice
  44. Ice/Psychic
  45. Ice/Psychic: Late-game ice II
  46. Steel/Dark
  47. Steel/Dark: Late game Steel
  48. Electric/Grass: Generic Pikaclone
  49. Fighting/Electric
  50. Fighting/Electric: Late Fighting
  51. Normal: Standalone Normal
  52. Bug
  53. Bug/Dragon
  54. Bug/Dragon: Mid-game dragon
  55. Dragon/Water
  56. Dragon/Water: Mid-game dragon ii
  57. Normal
  58. Normal/Steel
  59. Normal/Steel: Pseudo
  60. Bug/Ghost
  61. Grass/Ghost
  62. Poison/Ghost: Legendary trio
  63. Poison/Flying
  64. Psychic
  65. Ghost: Main legendaries
  66. Psychic
  67. Psychic
  68. Psychic: Early Psychic
  69. Psychic/Poison
  70. Psychic/Poison: Gimmick
  71. Fairy/Normal: Chansey clone
  72. Ground
  73. Ground/Flying: Generic early Ground
  74. Water/Grass:
  75. Water/Grass: Generic Water ii
  76. Fairy/Fire: Mythical I
  77. Normal/Ghost: Mythical II
  78. Fighting/Fairy: Mythical III
  79. ((Psychic +Fire)): Alternate Magmortar forme?
  80. ((Water+Grass))
  81. ((Water+Grass)): Alternate Skrelp forme?
  82. ((Fire+Fighting))
  83. ((Fire+Fighting)): Alternate Growlithe forme?
  84. ((Fire+Electric))
  85. ((Fire+Electric)): Alternate Manectric forme?
  86. ((Ice+Electric))
  87. ((Ice+Electric)): Alternate Luxio forme?
  88. ((Electric+Steel))
  89. ((Electric+Steel)): Alternate Klang forme?
  90. ((Dark+Psychic))
  91. ((Dark+Psychic)): Alternate Hypno forme?
  92. ((Ice+Psychic)): Alternate Medicham forme?
  93. ((Normal+Ground)): Alternate Tauros forme?
  94. ((Rock+Fighting))
  95. ((Rock+Fighting))
  96. ((Rock+Fighting)): Alternate Machamp forme?
  97. ((Ice+Dragon)): Alternate Lapras forme?
  98. ((Water+Fairy))
  99. ((Water+Fairy)): Alternate Seel forme?
  100. ((Water+Steel)): Alternate Cloyster forme?
  101. ((Water+Psychic)): Alternate Politoed forme?
  102. ((Fairy))
  103. ((Fairy)): Alternate Delcatty forme?
  104. ((Rock+Fire)): Alternate Solrock forme?
  105. ((Rock+Ice)): Alternate Lunatone forme? 
  1. A potentially large dex?: Previous two generations kept the 100+ Pokémon by introducing new forms that are de facto new species, like Megas and Regional forms. However, we currently have 802 Pokémon, and to reach to the next hundred like how the previous generations did, we need at least 98 new Pokémon. It is possible that we might see another 150 like in BW era, but we will likely see many alternate forms instead.
  2. Lots and lots of signature moves and abilities: Which won't amount to anything, but cause issues for a single generation.
  3. Another massive Level-Up move update: It is an odd generation, so it is bound to happen.
  4. No remake: It is not a new hardware, so it is unlikely to happen.
  5. Alternate dex speculation:
  1. Grass
  2. Grass
  3. Grass/Bug
  4. Fire
  5. Fire
  6. Fire/Rock
  7. Water
  8. Water
  9. Water/Psychic
  10. Normal/Flying
  11. Normal/Flying or Steel/Flying
  12. Normal/Flying or Steel/Flying : Early Flying
  13. Normal
  14. Normal: Generic rodent
  15. Dark
  16. Dark: Early Dark
  17. Bug
  18. Bug/Ground
  19. Bug/Ground: Primary early bug
  20. Bug/Poison:
  21. Bug/Poison
  22. Bug/Poison: Secondary early bug
  23. Poison/Water
  24. Poison/Water: Grimer successor
  25. Ghost
  26. Ghost: Early Ghost
  27. Fighting
  28. Fighting/Ground: Early Fighting
  29. Ghost/Psychic: Late-game Ghost
  30. Grass/Dark: Spore user
  31. Grass/Dark: Spore user
  32. Bug/Fairy:
  33. Bug/Fairy: Generic bug
  34. Bug/Dark:
  35. Bug/Dark: Generic bug II
  36. Water/Ice
  37. Water/Ice: Generic fish
  38. Rock/Grass
  39. Rock/Grass: Fossil I
  40. Bug/Rock:
  41. Bug/Rock: Fossil II
  42. Ice/Fighting
  43. Ice/Fighting: Late-game ice
  44. Ice
  45. Ice: Late-game ice II
  46. Steel/Electric
  47. Steel/Electric: Late game Steel
  48. Electric/Grass: Generic Pikaclone
  49. Fighting/Electric
  50. Fighting/Electric: Late Fighting
  51. Normal: Standalone Normal
  52. Steel
  53. Steel
  54. Steel/Flying: Pseudo
  55. Bug
  56. Bug/Dragon
  57. Bug/Dragon: Mid-game dragon
  58. Dragon/Water
  59. Dragon/Water: Mid-game dragon ii
  60. Psychic
  61. Psychic
  62. Psychic: Early Psychic
  63. Psychic/Poison
  64. Psychic/Poison: Gimmick
  65. Bug/Dark
  66. Grass/Dark
  67. Poison/Dark: Legendary trio
  68. Rock/Ghost
  69. Ice/Ghost
  70. Steel/Ghost: Main legendaries
  71. Fairy/Normal: Chansey clone
  72. Ground
  73. Ground/Flying: Generic early Ground
  74. Rock/Water
  75. Rock/Water: Early Rock
  76. Water/Grass:
  77. Water/Grass: Generic Water ii
  78. Fairy/Fire: Mythical I
  79. Normal/Ghost: Mythical II
  80. Fighting/Fairy: Mythical III
Some thoughts on the future of the types. Be careful, these are assumed under the idea that type chart is not altered in any shape or form:

Grass: Either at this generation or the previous one, Grass should have covered all possible type combinations it can have. Having passed the 100 species barrier, Grass-type from this point onward should be considered as one of the primary elemental types.

With this in mind, Grass and Bug should start diffusing from each other, eventually causing Bug-type to fully separate from Grass-type in TCG in Gen 11.

Bug: As a new odd generation, Bug-type should another grand renaissance this gen, covering more missing combinations. It will not fully separate itself from its Grass parent, yet. But it will start to reach to break the 100 barrier.

Older Bugs will likely not get much besides BST updates and move updates.

Psychic: Psychic-type should start covering all of its bases, with its type combinations being nearly complete, and its moves reaching to 70, and its species reaching 100.

Psychic's child types in TCG, Poison and Ghost, will not reach to the level of seceding from Psychic, but Psychic itself should start becoming a more prevalent type.

Dark: Dark should remain a somewhat uncommon but easily accessible type for the coming generations. As this is an odd generation, bulk of Dark-types should be early to mid-game species.

Dark-type can see early starts of a switch if a new legendary or group of one appears, but until then it will remain as it is.

Flying: Flying should continue its diffusion, but without single-Flying-types being as common as any other type, Flying will not secede from its Normal parent, either in TCG or in the games.

Flying will likely see another legendary for it, as this is an odd generation, but it will need more diffusion to be treated a bit more seriously. Nonetheless, extinction of unique flying combinations should continue.

Water: Same as Flying, roughly speaking. However, Water-type will likely start to suffer due to overabundance of worthless Pokémon, causing new signature move groups in the form of Quiver Dance and Nuzzle to appear.

More importantly, incapability of the existing Nintendo consoles to fully render undersea overworld maps and obsolescence of fishing mechanics will likely hamper Water-type's growth. Extinction of unique Water-types should focus instead on semi-terrestrial species.

Dragon: At this point, Dragon-type should start losing its entire point, with its role in-game being now fully superseded by Steel-type, its role in-competitive being slowly replaced by Fairy and Flying, and the overall Dragon-types continuing to disappoint new trainers.

By next gen, Dragon-type should become irrelevant enough to appear in the first route(which is already a thing, but I'm referring to Dragon-types becoming early route gimmick mons that will be replaced by superior Steel-types).

Ghost: At this point, Ghost should complete all of its type combinations, with the possible exception of the elusive Normal/Ghost. It should start seeing major moves and a new legendary trio in a few generations... fully seceding from its Psychic parent by Gen 11.

It will likely not break the 100 barrier anytime soon, however. But it should replace Psychic-type's original role as the early paranormal type alongside Fairy.

Ice: Ice-type should descend into further irrelevancy due to prevalence of Steel-types as the new Dragon. With Fairy-types getting new moves, age of Ice should be over.

In other to compete, Ice-type will likely evolve into a gimmick type, until it gets enough members to ascend. That will take decades, however.

This specific generation will be good enough for Ice-types, as it is odd one.

Poison: While Poison will get some powerful species in this generation, making it competitively relevant due to presence of Fairies, Poison will likely continue to lag behind other types.

After Psychic and Ghost separate from each other fully, Poison will likely return to its original parent, Grass.

Rock, Fighting, Ground: With all three types possibly completing their remaining type combinations in this generation, the great divergence of these three Earthen types(plus Steel) from each other should happen soon.

Ground and Rock will likely continue to lag in terms of movepool, but Fighting should be easy to secede from others, due to influence of Pokkén.

Normal: With increased presence of Steel-types and increasing renaissance of Rock-types, Normal should return to its irrelevancy as the basic type, while retaining its current paradigm as the "pastel" type.

At this point onward, Normal should start seeing more re-convergence with Fairy, as well as more emphasis on Sp. Atk and Sp. Def.

Electric: Electric will continue to reap the benefits of shifting from a mid-rare type to a common type. However, for the foreseeable future it should a semi-uncommon type.

Due to its low-BST members, more signature moves should pop to this type, but this will not make this type competitively viable beyond Xurkitree and Tapu Koko shenanigans. Nonetheless, increased distribution of Electric Surge and Terrain related abilities should give rise to first dedicated Electric Terrain teams.

Fire: While Fire itself will see a surge due to increased number of Steel-types, it shouldn't expect much new members, with its last type combination, Fire/Ice, remaining elusive for the foreseeable future.

Nonetheless Fire-type should see more new moves for wider coverage, as well as new type-based abilities.

Fairy: Fairy should continue to its leap forward, shifting from a semi-rare type to a much more common type. This will cause a massive power shift, as Fairy will almost certainly grow quicker than any other types before it, closely reaching 100 barrier in five generations(around 15 years)

This mass diffusion should cause emergence of more signature moves for this type, as older moves see more wide distribution.

Other things of note:
  1. This generation will not have unique type based field moves, as it will likely continue the trend set by the previous generation. There will likely be a permanent item for this field archetype.
  2. There will likely be new restrictions of competitive metagame, with the extinction of many of the alternate battle methods, and increase of legendaries and generational gimmicks.
  3. Without introduction of new types in the following generations, the type chart should start seeing serious changes this point onward, with the introduction of new field moves that will affect a new generation of types, allowing for their ascension.

Gym Leader and E4 wishlist.

Gym Leaders:

  1. Grass
  2. Water
  3. Ice
  4. Fairy
  5. Ghost
  6. Dragon
  7. Rock
  8. Bug

Elite Four:

  1. Fighting
  2. Dark
  3. Flying
  4. Steel

Champion: Fire



Villain Team: Flying



Speculation:

Gym Leaders:
  1. Grass
  2. Fire
  3. Rock
  4. Psychic
  5. Flying
  6. Water
  7. Fairy
  8. Dragon
Elite Four:
  1. Ground
  2. Fire
  3. Steel
  4. Electric
Champion: Varied or Fighting
Villain team: Bug

Regional Dex Speculation:

Sub-dex 1:
  1. Grass starter
  2. Grass starter
  3. Grass starter
  4. Fire starter
  5. Fire starter
  6. Fire starter
  7. Water starter
  8. Water starter
  9. Water starter
  10. Generic rodent
  11. Generic rodent
  12. Yungoos
  13. Gumshoos
  14. Zigzagoon
  15. Linoone
  16. Generic Bug
  17. Generic Bug
  18. Generic Bug
  19. Burmy
  20. Wormadam
  21. Mothim
  22. Generic Bug 2
  23. Generic Bug 2
  24. Caterpie
  25. Metapod
  26. Butterfree
  27. Generic Bird
  28. Generic Bird
  29. Generic Bird
  30. Taillow
  31. Swellow
  32. Starly
  33. Staravia
  34. Staraptor
  35. Pichu
  36. Pikachu
  37. Raichu
  38. Generic Electric
  39. Generic Electric
  40. Generic Pikaclone
  41. Togedemaru
  42. Plusle
  43. Minun
  44. Generic Fishmon
  45. Generic Fishmon
  46. Generic Grass 1
  47. Generic Grass 1
  48. Generic Grass 1
  49. Generic Grass 2
  50. Generic Grass 2
  51. Generic Grass 2
  52. Cherubi
  53. Cherrim
  54. Spore user
  55. Spore user
  56. Generic Fighting
  57. Generic Fighting
  58. Timburr
  59. Gurdurr
  60. Conkeldurr
  61. Makuhita
  62. Hariyama
  63. Zubat
  64. Golbat
  65. Crobat
  66. Roggenrola
  67. Boldore
  68. Gigalith
  69. Generic Rock
  70. Generic Rock
  71. Glameow
  72. Purugly
  73. Generic Normal
  74. Generic Normal
  75. Stufful
  76. Bewear
  77. Stunky
  78. Skuntank
  79. Salandit
  80. Salazzle
  81. Ekans
  82. Arbok
  83. Drowzee
  84. Hypno
  85. Generic Psychic
  86. Generic Psychic
  87. Munna
  88. Musharna
  89. Horsea
  90. Seadra
  91. Kingdra
  92. Mantyke
  93. Mantine
  94. Remoraid
  95. Octillery
  96. Corsola
  97. Dunsparce
  98. Spinda
  99. Skarmory
  100. Sub-legend
Sub-dex 2:
  1. Aipom
  2. Ambipom
  3. Skitty
  4. Delcatty
  5. Buneary
  6. Lopunny
  7. Generic Fairy
  8. Generic Fairy
  9. Spritzee
  10. Aromatisse
  11. Swirlix
  12. Slurpuff
  13. Cranidos
  14. Rampardos
  15. Shieldon
  16. Bastiodon
  17. Tyrunt
  18. Tyrantrum
  19. Amaura
  20. Aurorus
  21. Kabuto
  22. Kabutops
  23. Omanyte
  24. Omastar
  25. Tangela
  26. Tangrowth
  27. Generic Poison blob
  28. Generic Poison blob
  29. Grimer
  30. Muk
  31. Gulpin
  32. Swalot
  33. Chansey clone
  34. Comfey
  35. Audino
  36. Klefki
  37. Pansage
  38. Simisage
  39. Pansear
  40. Simisear
  41. Panpour
  42. Simipour
  43. Minior
  44. Furfrou
  45. Cleffa
  46. Clefairy
  47. Clefable
  48. Beldum
  49. Metang
  50. Metagross
  51. Unown
  52. Shroomish
  53. Breloom
  54. Foongus
  55. Amoonguss
  56. Cutiefly
  57. Ribombee
  58. Blitzle
  59. Zebstrika
  60. Pidove
  61. Tranquill
  62. Unfezant
  63. Helioptile
  64. Heliolisk
  65. Trapinch
  66. Vibrava
  67. Flygon
  68. Generic mid-game Dragon 1
  69. Generic mid-game Dragon 2
  70. Nosepass
  71. Probopass
  72. Porygon
  73. Porygon2
  74. Porygon-Z
  75. Golett
  76. Golurk
  77. Yamask
  78. Cofagrigus
  79. Generic Ghost
  80. Generic Ghost
  81. Sandshrew
  82. Sandslash
  83. Generic Ground
  84. Generic Ground
  85. Mudbray
  86. Mudsdale
  87. Oddish
  88. Gloom
  89. Vileplume
  90. Bellossom
  91. Bellsprout
  92. Weepinbell
  93. Victreebel
  94. Snorunt
  95. Glalie
  96. Froslass
  97. Vanillite
  98. Vanillish
  99. Vanilluxe
  100. Sub-legendary
Sub-dex 3:
  1. Lickitung
  2. Lickilicky
  3. Azurill
  4. Marill
  5. Azumarill
  6. Slowpoke
  7. Slowbro
  8. Slowking
  9. Clamperl
  10. Huntail
  11. Gorebyss
  12. Magikarp
  13. Gyarados
  14. Goldeen
  15. Seaking
  16. Generic Ice
  17. Generic Ice
  18. Cryogonal
  19. Pinsir
  20. Heracross
  21. Grubbin
  22. Charjabug
  23. Vikavolt
  24. Onix
  25. Steelix
  26. Tauros
  27. Miltank
  28. Bruxish
  29. Wailmer
  30. Wailord
  31. Murkrow
  32. Honchkrow
  33. Misdreavus
  34. Mismagius
  35. Generic Dark
  36. Generic Dark
  37. Mienfoo
  38. Mienshao
  39. Riolu
  40. Lucario
  41. Rockruff
  42. Lycanroc
  43. Woobat
  44. Swoobat
  45. Noibat
  46. Noivern
  47. Generic Pseudo
  48. Generic Pseudo
  49. Generic Pseudo
  50. Deerling
  51. Sawsbuck
  52. Mine Jr.
  53. Mr. Mime
  54. Smoochum
  55. Jynx
  56. Abra
  57. Kadabra
  58. Alakazam
  59. Houndour
  60. Houndoom
  61. Electrike
  62. Manectric
  63. Generic Fire
  64. Generic Fire
  65. Magby
  66. Magmar
  67. Magmortar
  68. Elekid
  69. Electabuzz
  70. Electivire
  71. Generic Poison
  72. Generic Poison
  73. Trubbish
  74. Garbodor
  75. Venipede
  76. Whirlipede
  77. Scolipede
  78. Poliwag
  79. Poliwhirl
  80. Poliwrath
  81. Politoed
  82. Ralts
  83. Kirlia
  84. Gardevoir
  85. Gallade
  86. Generic Steel
  87. Generic Steel
  88. Magnemite
  89. Magneton
  90. Magnezone
  91. Dratini
  92. Dragonair
  93. Dragonite
  94. Mareep
  95. Flaaffy
  96. Ampharos
  97. Deino
  98. Zweilous
  99. Hydreigon
  100. Sub-legendary
Sub-dex 4:
  1. Weedle
  2. Kakuna
  3. Beedrill
  4. Pidgey
  5. Pidgeotto
  6. Pidgeot
  7. Munchlax
  8. Snorlax
  9. Generic Fossil I
  10. Generic Fossil I
  11. Generic Fossil II
  12. Generic Fossil II
  13. Geodude
  14. Graveler
  15. Golem
  16. Bonsly
  17. Sudowoodo
  18. Exeggcute
  19. Exeggutor
  20. Spearow
  21. Fearow
  22. Generic late-game Flying
  23. Generic late-game Flying
  24. Doduo
  25. Dodrio
  26. Natu
  27. Xatu
  28. Nidoran Male
  29. Nidornio
  30. Nidoking
  31. Nidoran Female
  32. Nidorina
  33. Nidoqueen
  34. Numel
  35. Camerupt
  36. Bounsweet
  37. Steenee
  38. Tsareena
  39. Carvanha
  40. Sharpedo
  41. Skrelp
  42. Dragalge
  43. Clauncher
  44. Clawitzer
  45. Generic crab
  46. Generic crab
  47. Tyrogue
  48. Hitmonlee
  49. Hitmonchan
  50. Hitmontop
  51. Throh
  52. Sawk
  53. Generic late-game Fire
  54. Bouffalant
  55. Hawlucha
  56. Pawniard
  57. Bisharp
  58. Mankey
  59. Primeape
  60. Jangmo-o
  61. Hakamo-o
  62. Kommo-o
  63. Solrock
  64. Lunatone
  65. Pancham
  66. Pangoro
  67. Sandygast
  68. Pallosand
  69. Zangoose
  70. Seviper
  71. Swablu
  72. Altaria
  73. Absol
  74. Sneasel
  75. Weavile
  76. Gligar
  77. Gliscor
  78. Bronzor
  79. Bronzong
  80. Gastly
  81. Haunter
  82. Gengar
  83. Volbeat
  84. Illumise
  85. Pumpkaboo
  86. Gourgeist
  87. Phantump
  88. Trevenant
  89. Spiritomb
  90. Swinub
  91. Piloswine
  92. Mamoswine
  93. Turtonator
  94. Drampa
  95. Druddigon
  96. Crabrawler
  97. Crabominable
  98. Combee
  99. Vespiquen
  100. Sub-legendary
On legendaries:

- A repeat of X/Y: A group of interrelated but discrete types can be mascot legendaries. Using the same formula as X/Y, one group can be Fairy/Ghost, the other can be Dark, and the third legendary can be Psychic/Fighting.

-A repeat of D/P: A group of unrelated types with a statistical theme and with a common typing can be granted. For example, Ground/Ghost, Electric/Ghost and Fairy/Ghost is a possibility.

-A repeat of G/S: A group of common legendary types can be granted. For example, Ghost/Psychic, Ghost/Fire and Ghost/Flying is an option.

On sub-legendaries:

-A Dark-type grouping: A group of elves can be a thing. For example, a Dark/Grass elf for Forests, Dark/Poison elf for swamps, Dark/Water elf for rivers and a Dark/Flying elf for skies can be a thing.

-A new UB esque group: A group of cyberspace monsters with semiperfect numbers for stats can be a thing. Their orientation can be focused on Electric.

Potential stat updates:
  1. Grumpig: +30
  2. Wailmer: +30
  3. Zangoose/Seviper: +50
  4. Lumineon: +30
  5. Weavile/Gliscor: +20
  6. Carnivine: +50
  7. Pangoro: +10
  8. Furfrou: +30
  9. Zoroark: +20
  10. Sigilyph: +20
  11. Golurk: +20

Egg Move Speculation:
  1. Yungoos: Psychic Fangs, Poison Fang
  2. Zigzagoon: Rollout, Defense Curl
  3. Burmy: N/A
  4. Caterpie: N/A
  5. Taillow: Nasty Plot
  6. Starly: Pluck
  7. Pichu: Swift
  8. Togedemaru: Swift
  9. Plusle: Ion Deluge
  10. Minun: Ion Deluge
  11. Cherubi: Bullet Seed
  12. Timburr: Rock Smash
  13. Makuhita: Meditate
  14. Zubat: Ominous Wind
  15. Roggenrola: Rock Smash
  16. Glameow: Fury Cutter
  17. Stufful: Captivate
  18. Stunky: Fury Cutter
  19. Salandit: Amnesia
  20. Ekans: Psychic Fangs
  21. Drowzee: Captivate
  22. Munna: Mirror Coat
  23. Horsea: Play Rough
  24. Mantyke: Liquidation
  25. Remoraid: Brine
  26. Corsola: Whirlpool
  27. Dunsparce: Counter
  28. Spinda: Rollout
  29. Skarmory: Counter
  30. Aipom: Counter
  31. Skitty: Mud-Slap
  32. Buneary: Mud-Slap
  33. Spritzee: Flash
  34. Swirlix: Flash
  35. Cranidos: Elemental Fangs
  36. Shieldon: Skull Bash
  37. Tyrunt: Play Rough
  38. Amaura: Wide Guard
  39. Kabuto: Cut
  40. Omanyte: Horn Drill
  41. Tangela: Needle Arm
  42. Grimer: Recover
  43. Gulpin: Recover
  44. Comfey: Flower Shield
  45. Audino: Nasty Plot
  46. Klefki: Nasty Plot
  47. Pansage: Needle Arm
  48. Pansear: Heat Crash
  49. Panpour: Whirlpool
  50. Minior: N/A
  51. Furfrou: Slack Off
  52. Cleffa: Nasty Plot
  53. Beldum: N/A
  54. Unown: N/A
  55. Shroomish: Grassy Terrain
  56. Foongus: Grassy Terrain
  57. Cutiefly: Tailwind
  58. Blitzle: Electric Terrain
  59. Pidove: Drill Peck
  60. Helioptile: Nasty Plot
  61. Trapinch: Quiver Dance
  62. Nosepass: Recover
  63. Porygon: N/A
  64. Golett: N/A
  65. Yamask: Moonblast
  66. Sandshrew: Pin Missile
  67. Mudbray: Helping Hand
  68. Oddish: Venom Drench
  69. Bellsprout: Venom Drench
  70. Snorunt: Wide Guard
  71. Vanillite: Power Gem
  72. Lickitung: Gastro Acid
  73. Azurill: Misty Terrain
  74. Slowpoke: Psychic Terrain
  75. Clamperl: Power Gem
  76. Magikarp: N/A
  77. Goldeen: Fury Cutter
  78. Cryogonal: N/A
  79. Pinsir: Wing Attack
  80. Heracross: Wing Attack
  81. Grubbin: Signal Beam
  82. Onix: Mirror Shot
  83. Tauros: N/A
  84. Miltank: Aqua Tail
  85. Bruxish: Psychic Terrain
  86. Wailmer: Slack Off
  87. Murkrow: Crush Claw
  88. Misdreavus: Moonlight
  89. Mienfoo: Nasty Plot
  90. Riolu: Hone Claws
  91. Rockruff: Psychic Fangs
  92. Woobat: Teleport
  93. Noibat: Giga Drain
  94. Deerling: Rock Smash
  95. Mime Jr.: Psywave
  96. Smoochum: Psychic Terrain
  97. Abra: Aura Sphere
  98. Houndour: Crush Claw
  99. Electrike: Fake Tears
  100. Magby: Vacuum Wave
  101. Elekid: Vacuum Wave
  102. Trubbish: Wide Guard
  103. Venipede: Iron Defense
  104. Poliwag: Recover
  105. Ralts: Crafty Shield
  106. Magnemite: N/A
  107. Dratini: Poison Tail
  108. Mareep: Nasty Plot
  109. Deino: Nasty Plot
  110. Weedle: N/A
  111. Pidgey. Beak Blast
  112. Munchlax: Outrage
  113. Geodude: Drain Punch
  114. Bonsly: Camouflage
  115. Exeggcute: Leaf Blade
  116. Spearow: Nasty Plot
  117. Doduo: Beak Blast
  118. Natu: Phantom Force
  119. Nidoran Male: Pin Missile
  120. Nidoran Female: Pin Missile
  121. Numel: High Horsepower
  122. Bounsweet: Teeter Dance
  123. Carvanha: Sucker Punch
  124. Skrelp: Brine
  125. Clauncher: Nasty Plot
  126. Tyrogue: Blaze Kick
  127. Throh:  N/A
  128. Sawk: N/A
  129. Bouffalant: Slack Off
  130. Hawlucha: Blaze Kick
  131. Pawniard: Trump Card
  132. Mankey: Tail Slap
  133. Jangmo-o: Belch
  134. Solrock: N/A
  135. Lunatone: N/A
  136. Pancham: Avalanche
  137. Sandygast: Ominous Wind
  138. Zangoose: Cross Poison
  139. Seviper: Cross Poison
  140. Swablu: Morning Sun
  141. Absol: Moonlight
  142. Sneasel: Mirror Coat
  143. Gligar: Lunge
  144. Bronzor: N/A
  145. Gastly: Self-Destruct
  146. Volbeat: Eerie Impulse
  147. Illumise: Eerie Impulse
  148. Pumpkaboo: Nasty Plot
  149. Phantump: Megahorn
  150. Spiritomb: Crafty Shield
  151. Swinub: Slack Off
  152. Turtonator: Belch
  153. Drampa: Belch
  154. Druddigon: Psychic Fangs
  155. Crabrawler: Knock Off
  156. Combee: N/A
Possible additions to cross-generational forms:
  1. Bug: Only species in Gen 6 that can be retyped is Clauncher and Clawitzer.
  2. Dark: Only species in Gen 7 that can be retyped are Rockruff, Lycanroc, Gumshoos, Yungoos.
  3. Dragon: Only species in Gen 2 that can be retyped is Steelix, and in Gen 4 it is only Cranidos, Rampardos.
  4. Electric: In Gen 6, only species that can be retyped is Amaura.
  5. Fairy: In Gen 5, Minccino, Petilil, Lilligant, Cinccino, Munna and Musharna can be retyped.
  6. Fighting: In Gen 2, Snubbull-line and Teddiursa-line can be retyped.
  7. Fire: In Gen 4, Stunky-line can be retyped.
  8. Flying: In Gen 7, Drampa can be retyped as Flying.
  9. Ghost: In Gen 2, Dunsparce, and Stantler can be retyped.
  10. Grass: In Gen 2, Remoraid-line, and in Gen 6, Flabébé-line can be retyped.
  11. Ground: In Gen 6, Skiddo and Gogoat and Helioptile-line can be retyped.
  12. Ice: In Gen 7, Drampa can be retyped. In Gen 3, Absol can be retyped.
  13. Normal: N/A
  14. Poison: In Gen 2, Gligar and Gliscor can be retyped. So can Wooper and Quagsire.
  15. Psychic: N/A
  16. Rock: N/A
  17. Steel: N/A
  18. Water: N/A
Bonus shitposting for Gen X and later:

-to be continued later?
-To be continued? There's not much to discuss after this point. After this point, where the franchise might go is hard to pick, because there hasn't been much games that are older than 30 years old to compare. Older games tend to be board games, either classic board RPGs, regular board games, card games, and stuff like chess & Go.

Generic dex template:
  1. Grass
  2. Grass
  3. Grass
  4. Fire
  5. Fire
  6. Fire
  7. Water
  8. Water
  9. Water
  10. Flying
  11. Flying
  12. Flying
  13. Normal
  14. Normal
  15. Bug
  16. Bug
  17. Bug
  18. Rock
  19. Rock
  20. Fighting
  21. Fighting
  22. Water
  23. Water
  24. Psychic
  25. Psychic
  26. Dark
  27. Dark
  28. Fire
  29. Fire
  30. Fairy
  31. Fairy
  32. Electric
  33. Electric
  34. Dragon
  35. Dragon
  36. Grass
  37. Grass
  38. Poison
  39. Poison
  40. Ground
  41. Ground
  42. Steel
  43. Steel
  44. Ice
  45. Ice
  46. Ghost
  47. Ghost
Edit(23.07.2017):

Generic dex template:
  1. Grass
  2. Grass
  3. Grass
  4. Fire
  5. Fire
  6. Fire
  7. Water
  8. Water
  9. Water
  10. Flying
  11. Flying
  12. Flying
  13. Normal
  14. Normal
  15. Bug
  16. Bug
  17. Bug
  18. Rock
  19. Rock
  20. Fighting
  21. Fighting
  22. Water
  23. Water
  24. Psychic
  25. Psychic
  26. Dark
  27. Dark
  28. Fire
  29. Fire
  30. Fairy
  31. Fairy
  32. Electric
  33. Electric
  34. Dragon
  35. Dragon
  36. Grass
  37. Grass
  38. Poison
  39. Poison
  40. Ground
  41. Ground
  42. Steel
  43. Steel
  44. Ice
  45. Ice
  46. Ghost
  47. Ghost
Edit(26.07.2017):

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